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JoeBot Furious mechs by @$3.1415rin Counter-Strike

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Re: Bots won't join a team
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B3n
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Default Re: Bots won't join a team - 10-09-2005

Quote:
Originally Posted by @$3.1415rin
you dont need the hl sdk afaik

i could provide a linux .so, but unfortunately not more at the moment
Please do. I run a linux server and really want JoeBot to start joining teams again.
  
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Re: Bots won't join a team
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sPlOrYgOn
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Default Re: Bots won't join a team - 11-09-2005

well for those that run windows servers..
here's the metamod plugin and non metamod plugin version of the latest joebot.
Attached Files
File Type: zip joebot_mm.zip (176.2 KB, 1796 views)
File Type: zip joebot.zip (196.1 KB, 1393 views)
  
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Re: Bots won't join a team
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KWo
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Default Re: Bots won't join a team - 11-09-2005

Thanks, sPlOrygOn. Can You ask Dethpod to compile also linux version of this bot?
  
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Re: Bots won't join a team
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@$3.1415rin
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Default Re: Bots won't join a team - 11-09-2005

thx for the files splorygon, I guess I can compile an .so tomorrow.


  
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Re: Bots won't join a team
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Perendinater
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Default Re: Bots won't join a team - 12-09-2005

Hey sPIOrYgOn,

Thanks for getting that Joebot metamod plugin compiled for us. Unfortunately, my server crashes when I try to use it.

I also noticed that this mm plugin is much smaller than the previous one. The new one is 376 Kb, the old one was 523 Kb. Also, Windows seems to recognize the old one as a Windows DLL, as under "properties" it gives me a "Version" tab. But there is no such tab for the new one.

Any ideas?

Thanks again,

John C.
  
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Re: Bots won't join a team
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MikeRulesYou
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Default Re: Bots won't join a team - 14-09-2005

Ok I downloaded the dll for the joebot posted by sPIOrYgOn. Where do I put it now?

Edit - Im downloading the one for Windows. Its the non metamod.

Last edited by MikeRulesYou; 14-09-2005 at 02:53.. Reason: Question
  
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Re: Bots won't join a team
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@$3.1415rin
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Default Re: Bots won't join a team - 14-09-2005

you copy it there where such a file already exists in your installation


  
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Re: Bots won't join a team
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sPlOrYgOn
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Default Re: Bots won't join a team - 14-09-2005

bleh.. I guess I really should test things
I just realized
Code:
      SET_CLIENT_KEYVALUE (index + 1, infobuffer, "_ah", "0");
      SET_CLIENT_KEYVALUE (index + 1, infobuffer, "_vgui_menus", "0");
should be
Code:
      SET_CLIENT_KEYVALUE (clientIndex, infobuffer, "_ah", "0");
      SET_CLIENT_KEYVALUE (clientIndex, infobuffer, "_vgui_menus", "0");
and..
Code:
	if (FStrEq((char *)p, "#Team_Select"))  // team select menu?
		bots[bot_index]->start_action = MSG_CS_TEAM_SELECT;
	else if (FStrEq((char *)p, "#Terrorist_Select"))  // T model select?
		bots[bot_index]->start_action = MSG_CS_T_SELECT;
	else if (FStrEq((char *)p, "#CT_Select"))  // CT model select menu?
		bots[bot_index]->start_action = MSG_CS_CT_SELECT;
should be.. (From Whistler's YaPB )
Code:
	if (FStrEq((char *)p, "#Team_Select"))  // team select menu?
		bots[bot_index]->start_action = MSG_CS_TEAM_SELECT;
	else if (FStrEq((char *)p, "#Team_Select_Spect"))  // team select menu?
		bots[bot_index]->start_action = MSG_CS_TEAM_SELECT;
	else if (FStrEq((char *)p, "#IG_Team_Select_Spect"))  // team select menu?
		bots[bot_index]->start_action = MSG_CS_TEAM_SELECT;
	else if (FStrEq((char *)p, "#IG_Team_Select"))  // team select menu?
		bots[bot_index]->start_action = MSG_CS_TEAM_SELECT;
	else if (FStrEq((char *)p, "#IG_VIP_Team_Select"))  // team select menu?
		bots[bot_index]->start_action = MSG_CS_TEAM_SELECT;
	else if (FStrEq((char *)p, "#IG_VIP_Team_Select_Spect"))  // team select menu?
		bots[bot_index]->start_action = MSG_CS_TEAM_SELECT;
	else if (FStrEq((char *)p, "#Terrorist_Select"))  // T model select?
		bots[bot_index]->start_action = MSG_CS_T_SELECT;
	else if (FStrEq((char *)p, "#CT_Select"))  // CT model select menu?
		bots[bot_index]->start_action = MSG_CS_CT_SELECT;

Last edited by sPlOrYgOn; 14-09-2005 at 09:55..
  
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Re: Bots won't join a team
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sPlOrYgOn
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Default Re: Bots won't join a team - 14-09-2005

Sorry guys.. I really should've tested before releasing..
now these are tested.. they work.. sorry but I never experienced a crash..
Attached Files
File Type: zip joebot.zip (196.2 KB, 30328 views)
File Type: zip joebot_mm.zip (176.3 KB, 10959 views)
  
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Re: Bots won't join a team
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KWo
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Default Re: Bots won't join a team - 14-09-2005

Thanks again, sPlOrYgOn. Well - I was asking to compile it only because I though Aspirin wrote everything correctly for that fix in his sources... .
  
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