I was planning on adding tau-jumping and shooting through walls for this release but there were just too much stuff to fix.
binaries (i686, win32 & linux)
http://evilspy.1g.fi/files/jk_botti/jk_botti_mm-0.50-win32-linux.zip
source
http://evilspy.1g.fi/files/jk_botti/jk_botti_mm-0.50-source.zip
What is new in 0.50:- Config file is now reloaded on EVERY map change.
- Fixed bot strafing, and other minor changes to movement.
- Fixed xbow shooting.
- Remake of sound/bot-hear system, based on hlsdk/CSoundEnt. Bot skill setting 'hear_frequency' replaced by 'hearing_sensitivity'.
- Bots attack func_breakables and func_pushables.
- Bots don't attack players facing wall (chatting/writing). Player must face wall 2 seconds to protection to activate.
- Bots ignore snarks/grenades/ect when fighting.
- Tweaked down MP5 and crossbow aiming.
- New setting to tweak down aim skill for specific weapons (aim_speed).
- Bot chat is logged to server logs now.
- Fixed weapon selection bug (from HPB). Bot randomized weapons in for loop causing weapons last in list to be used a lot less than weapon first in the list.
- Added separate frame timer for aiming.
- Multiple bots don't get same name anymore when using lvlX-tags.
Credits:- Based on HPB bot 4.0 by botman.
- Uses BotAim code by Pierre-Marie Baty.
- Uses code from GraveBot by Caleb 'Ghoul' Delnay. (goal selection system, longjumping)