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YaPB Yet another POD-Bot flavor by Whistler and Jeefo Counter-Strike

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new release.
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Whistler
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Default new release. - 05-11-2004

http://yapb.bots-united.com/files/yapb.exe

(Just made some minor changes and haven't tested it enough so it may have bugs)
  
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Re: new release.
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CoCoNUT
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Default Re: new release. - 05-11-2004

Itīs running nice and stable on my server with metamod and statsme. Updated a few cz-waypoints yesterday and added cs_mont_st_michel.


For maps, nav-files, waypoints and more visit: http://coconut.de.tc
  
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Re: new release.
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elitejavi
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Default Re: new release. - 05-11-2004

hey! a new release! oh god!(agggg!!!*dies*)
sorry for not being here for a long time, i am studing for my final tests( the first in 21/11 and the last in 02/12)
so, i'm going to download it, see you in 02/11 or earlyer(i hope i get some time)
(changelog, please)


seeya


if i wrote something wrong,its because i talk in spanish(argentina)unoficial spanish translator(want me to translate anything9_9?just ask! )

the life of a solider is really hard(the bazooka is heavy!)
  
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Excellent...
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Asurmen
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Default Excellent... - 10-11-2004

Sup all.

A new release sounds good to me. I will proceed to downloading and post feedback after I have done a lot of testing of it. Good to hear there is a little work on the bot.

Until next time...Cheers!


-The needs of the many outweigh the needs of the few. -Spok Star Trek

-Go forth and kick ass soldiers! -Quake2
  
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Update on new release...
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Asurmen
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Default Update on new release... - 16-11-2004

Sup all.

@Whistler

The new release is going very well, yet I see one thing in the bots reactions that is rather strange. The situation is this, when a CT bot and a T bot collide into each other on the same ladder, the 2 bots just sit there looking at each other like, "Hello how's it going" they look like there trying to kill each other but nothing really happens. I think this bug has been in the bot code for quite sometime, unless there is no quick fix on this one. Just providing some input.

Until next time...Cheers!


-The needs of the many outweigh the needs of the few. -Spok Star Trek

-Go forth and kick ass soldiers! -Quake2
  
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Re: new release.
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Whistler
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Default Re: new release. - 05-12-2004

12/5/2004:
- *SIGNIFICANTLY* speeded up the waypoint node validation process. Should be *MUCH* faster now.
- FIXED: Bots always do cheat-like grenade throwing. Now they will do cheat-like grenade throwing randomly based on the bot skill.
- Not all bots will switch to knife at round start.
- Bots will always take the shortest path to the goal when the bomb is planted (in the hope of fixing odd behavior of CT bots after bomb is planted which made them unable to defuse the bomb).
- Source code: added project file for Bloodshed Dev-C++.

upload now, should be ready in a few minutes
  
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Re: new release.
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haha
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Default Re: new release. - 06-12-2004

nice
  
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Re: new release.
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CoCoNUT
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Default Re: new release. - 06-12-2004

Running smooth and cool ... a few things I saw in csde_gimlirats: Bots still have some trouble getting off the ladders in tight places. Sometimes the bots donīt place the bomb exactly at the mapgoal-wp. And they try to plant it at the hossies- if they take out the bomb and cannot plant it they just sit there staring at the hossies legs (...my hossies have nice legs ) 8o. Right on!


For maps, nav-files, waypoints and more visit: http://coconut.de.tc
  
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Re: new release.
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Whistler
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Default Re: new release. - 21-02-2005

2/17/2005:
- Bot buying ammo after picking up weapons if bot is in buy zone.
- Bot buying stuff each time they enter buy zone.
- Changed a bit to ladder handling stuff, bot shouldn't fall off the ladder when getting down now.
- Source code: added project file for KDevelop 2.
- Fixed an error in WaypointsHowToDo.txt file.
  
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Re: new release.
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SpitfireTN
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Default Re: new release. - 22-02-2005

Just installed the new up-date. By the looks of it, I shouldn't have any problems!



  
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