New version(0.2) is now done
Didn't finished waypoint navigation and waypoint flooding though.
Download links:
here
Changelog:
Code:
- Added bot skills: Best, Good, Medium, Worse and Bad
- New bot commands:
- Serverside:
- more options for addbot(has now team, skill and name)
- idlebots command
- kickbot
- kickallbots
- botskill
- botskillall
- Clientside
- togglegrap
- togglebotview
- New bot menu: Bot skill menu
- Waypoint support(yet no good docs and waypoints for maps....)
- Higher skilled bots will,
- Shoot at your feet with a rocketlauncher,
- Search for ammo when in combat,
- Circlestrafe and
- Predict your position
- Bots will stay in a certain range from their enemy depending on their weapon
- Bots will randomly jump to avoid bullets/rockets
- Bots can now hear
- Bots have now a FOV(Field Of View)
- Bots will try to avoid water
- When bots are in water they will try to get out
- More realistc aiming: Aim speed, skill based, fps dependend, aim offsets
- More advanced weapon selection(based on distance and available ammo)
- LOTS of new bots names(thanks to the people at Bots-United!)
- Botmenu is now in main menu and has more options
- In DMSP mode, when you add a bot extra monsters will be add aswell(50% of what you
usually get when start a map).
- Maps aren't reset in SP mode aswell when there are bots ingame.
- In SP mode bots are blue, so you won't shoot your mates :-)
- Fixed: bot teams
- Fixed: death messages
- Fixed: bots can't miss
- Fixed: ATI gfx card problems on linux(thanks arghvark!)
- Fixed/Optimized: TraceLine function(mainly used for testing visibility)
- Removed: Bot pauses
Enjoy