Quote:
Originally Posted by Austin
I will post them her ein the file base.
I nee dto clean some of them up first, sinc esom eof my admins got carried away with putting nades in the maps.
Will do it soon.
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Bump*
Seems Austin forgot at all this.
I was trying this one version (1.3) from filebase, but everytime I couldn't load any bsp file by this bspedit even if I copied this exe file to my maps folder any after executing I showed it again this folder - it didn't see at all any my bsp file. Tried under CS1.5.
I also tried that PMB stuff (mapedit_mm) - it's annoying to prevent display this menu if I'm as a spectator. I needed to be as a spectator, because I had to remove some stupid spawn point for Terrorist on de_romans map which is inside some box (not breakable) - and there is no way to reach it only as a spectator or multiply trying die (as T) and spawn again (until success with reaching this terrible spawnpoint). Finally I had to unload mapedit (because it prevent me to show some other menu I've need - wpmenu from podbot mm to get "noclip" function), then I had to load again mapedit (this time it has also some problems to display its menu - because of some reason - dunno exactly why). But after some end round the menu appeared and I removed that spawn point and added the new one in the correct place.
Why the people can't simply write the plugin with invoking menu by some console command (like for all normal menus for HL)? In this case don't need to permanently show some menu and prevent invoking some other menu. Really don't understand why this menu can't be displayed for spectator?
[EDIT]
And how to add more players possible to play on the map? I mean I have sufficient amount of spawn points, but because of some reason some players go to spectators and only for example 8 players can be playing on the map (for example cs_bigbrother_beta1)?
[/EDIT]