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Half-Life 2, Source and Source Games Discuss about Valve's new FPS game and its mods here Half-Life 2

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Re: Bots?
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MarD
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Default Re: Bots? - 13-12-2004

Heyyo,

dead_bwoy, there's something similar to that in the makings: Svencoop for HL2. Remember? Svencoop for Hl1 had some maps that were deathmatch-style with npc's. I'm sure some will be made for SvenCoop for Hl2. In the words of Axel Rose, "just a little patience..."


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Re: Bots?
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Zacker
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Default Re: Bots? - 14-12-2004

NPC navigation is based on nodes, so you cant use much of it. The combat code however should have a bunch of things you can use.

I am looking forward to see some kickass bots for CSS and HL2DM.
  
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Brainz
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Default Re: Bots? - 15-12-2004

can't you do an entrip type thing to add nodes to the map?
  
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sfx1999
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Default Re: Bots? - 15-12-2004

Yes, I think so. Anyway, when a map is first loaded, a nodegraph is built. I thought that Half-life 2 used a navmesh. It may be possible to tweak the system to use waypoints, though.


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Re: Bots?
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Zacker
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Default Re: Bots? - 16-12-2004

Quote:
Anyway, when a map is first loaded, a nodegraph is built.
Only if it has info_nodes in it.
  
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sfx1999
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Default Re: Bots? - 16-12-2004

I think Half-life 2 actually uses navmeshes. I saw code for it in the SDK.


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Last edited by sfx1999; 16-12-2004 at 03:30..
  
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Pierre-Marie Baty
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Default Re: Bots? - 16-12-2004

Can you tell where ?
I don't have the SDK yet but I'm interested in it anyways...



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sfx1999
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Default Re: Bots? - 16-12-2004

Uhh like dlls/nav.h, dlls/nav_area.cpp, etc. Interesting note in them:

Code:
// nav_area.cpp
 // AI Navigation areas
 // Author: Michael S. Booth (mike@turtlerockstudios.com), January 2003
There is a pretty good chance that it comes from CS:CZ.


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Maleficus
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Default Re: Bots? - 16-12-2004

Can someone upload the src code to the filebase? I'd like a look at it myself.


Dum Spiro Spero


  
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stefanhendriks
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Default Re: Bots? - 16-12-2004

i don't know if thats legally possible. We should e-mail valve about this if we may upload parts (or the entire) source for non-hl2-owners (because they verify that on the steam engine).


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