.:: Bots United ::.  
filebase forums discord server github wiki web
cubebot epodbot fritzbot gravebot grogbot hpbbot ivpbot jkbotti joebot
meanmod podbotmm racc rcbot realbot sandbot shrikebot soulfathermaps yapb

Go Back   .:: Bots United ::. > Cyborg Factory > POD-Bot mm > Bug Reports
Bug Reports Post any bug you experience with the latest release of this bot here

Reply
 
Thread Tools
some stuff on the new realese...
Old
  (#1)
Huntkillaz
Member
 
Huntkillaz's Avatar
 
Status: Offline
Posts: 594
Join Date: Mar 2004
Location: Middle Earth (New Zealand)
Default some stuff on the new realese... - 26-04-2004

i played a bit with em yesterday and i was amazed i did a quick loop waypoint on cs_1701e (very nice map) they were really good...

buttons work nicely ...if u say 'follow me' and go down a ladder (no wp in area) they will climb down the ladder 8o

k onto bugs...

1) this is from many versions old..but when a bot buys awps\scout...or machine guns..they don't switch to pistols whle running..they run with the rifle in their hands...

2) from old verisons when with awps they dont zoom1 until theyre ready to fire (maybe they can see as far as when a human player uses zoom to see?) not even to check if there is an enemy down there...

This version:

3)cannot access autopath max d 400 can only go upto 250...

4)not sure if it's my waypointing but if there is free weapons on map (awp_snowfun) they don't goto pick it up ..


●_•
  
Reply With Quote
Re: some stuff on the new realese...
Old
  (#2)
Pierre-Marie Baty
Roi de France
 
Pierre-Marie Baty's Avatar
 
Status: Offline
Posts: 5,049
Join Date: Nov 2003
Location: 46°43'60N 0°43'0W 0.187A
Default Re: some stuff on the new realese... - 26-04-2004

about 2) I'm not sure zooming "by precaution", or preventive zooming, has ever been a feature of POD-bot

about 3) The apmd 400 was removed upon request. Agree with each other, guys !

about 4) If there is ALSO a buy zone, the bots will prefer buying their own guns instead of picking the free ones. Doing the contrary would be complicated because the bot is not guaranteed to be the first player to arrive on the weapon. He may very well end up with no gun at all if everybody picks up all the weapons before him.


But all that you say is doable... other coders may want to check it.



RACC home - Bots-United: beer, babies & bots (especially the latter)
"Learn to think by yourself, else others will do it for you."
  
Reply With Quote
Re: some stuff on the new realese...
Old
  (#3)
SoUlFaThEr
Moderator
 
SoUlFaThEr's Avatar
 
Status: Offline
Posts: 860
Join Date: Mar 2004
Default Re: some stuff on the new realese... - 26-04-2004

400 is rediculously long = that was a quick addition of Austin when he last made these.......i donjt see th reason on any map to have connections this long.

to partially correct the awp_snowmap/fy iceworld/awp_map problem.......force bots to go over the laying weapons using waypoints directly on them with a radius of 0........i get most bots pickin up weapons on my custompack01 fy_iceworld waypoint

EDIT
just had an idea about the zoom thing.......because i see them even zoom in at close rnage which wouldnt happen much i suppose......can we talk to the bot like with jumping with a knife and say.....if this distance NNN do not zoom but rather...draw pistol....and attack........

and if anySniperweapon....and if no enemy.....then pistol or knife...until enemy or dangerwaypoint allotment more than NNN then draw weapon.

make sense...or is possible??
/EDIT



Last edited by SoUlFaThEr; 26-04-2004 at 23:57..
  
Reply With Quote
Re: some stuff on the new realese...
Old
  (#4)
Huntkillaz
Member
 
Huntkillaz's Avatar
 
Status: Offline
Posts: 594
Join Date: Mar 2004
Location: Middle Earth (New Zealand)
Default Re: some stuff on the new realese... - 27-04-2004

okay so maybe the wp editor need a bit of the revamp...

remove thos cancels that go with yes no questions..
remove auto max d 400

but can we add back a feature: of the old

the ability to type in console pwp del #
i'm starting to get annoyed with not being able to aim right i could do that console command faster.....

either that or when wp editor is turned on our pistols get a targeting barrel on top that shoots a red laser

with the bots ..not just sniper but also that rediculously heavy machine gun...


●_•
  
Reply With Quote
Re: some stuff on the new realese...
Old
  (#5)
SoUlFaThEr
Moderator
 
SoUlFaThEr's Avatar
 
Status: Offline
Posts: 860
Join Date: Mar 2004
Default Re: some stuff on the new realese... - 27-04-2004

we got them to pull knives even withanyweapon for a jump waypoint with a specific distance........

i had also wanted the pwp add/del back in but thats what cache this waypoint is for
cache the target waypoint then add.......it works


  
Reply With Quote
Re: some stuff on the new realese...
Old
  (#6)
Huntkillaz
Member
 
Huntkillaz's Avatar
 
Status: Offline
Posts: 594
Join Date: Mar 2004
Location: Middle Earth (New Zealand)
Default Re: some stuff on the new realese... - 27-04-2004

cache?

so i goto the wp i want del path from cache it go to the wp it goes to and do path del? and it will del the path between 2 wps?

ps: my aim got a bit better..but i still have the ocassional problem, not that
many now....

i think one of the problems is that when i aim the wp editor gets confused when 2 wp are\almost in line with each other


●_•
  
Reply With Quote
Re: some stuff on the new realese...
Old
  (#7)
Pierre-Marie Baty
Roi de France
 
Pierre-Marie Baty's Avatar
 
Status: Offline
Posts: 5,049
Join Date: Nov 2003
Location: 46°43'60N 0°43'0W 0.187A
Default Re: some stuff on the new realese... - 27-04-2004

it's touchy, yes... you need to aim accurately onto the waypoint you want to add a path to, because the code will take the most likely one, i.e the one at which you aim with the closest angle.



RACC home - Bots-United: beer, babies & bots (especially the latter)
"Learn to think by yourself, else others will do it for you."
  
Reply With Quote
Re: some stuff on the new realese...
Old
  (#8)
SoUlFaThEr
Moderator
 
SoUlFaThEr's Avatar
 
Status: Offline
Posts: 860
Join Date: Mar 2004
Default Re: some stuff on the new realese... - 27-04-2004

i have found it often best to mmove sideways..into the waypoints radius...and duck........then point.......if its not doing it then make sure you are infront of the waypoint yer on.....not behind it........and then if its not working right.........aim more to the left of it......it seems that aiming to the left gets it more often than not...........and if that fails i go to the other WP and try it from there and it usually works then.........

its still faster than typing all the numbers in on all those deletes.....because i still do things in 2 minutes that surely would have taken 10.

this feature rocks!


  
Reply With Quote
Re: some stuff on the new realese...
Old
  (#9)
Huntkillaz
Member
 
Huntkillaz's Avatar
 
Status: Offline
Posts: 594
Join Date: Mar 2004
Location: Middle Earth (New Zealand)
Default Re: some stuff on the new realese... - 27-04-2004

yep ...i got use to it but there is the one that doesn't want to be deleted and i think if just pwp gets implemented back in console..then when u get finally tired of not being able to dlete it u can just goto console...

i like the feature it's nice,but there's always that one that it won't work on


●_•
  
Reply With Quote
Re: some stuff on the new realese...
Old
  (#10)
SoUlFaThEr
Moderator
 
SoUlFaThEr's Avatar
 
Status: Offline
Posts: 860
Join Date: Mar 2004
Default Re: some stuff on the new realese... - 27-04-2004

if it doesnt owrk on one.....then move THAT waypoint and delete from it......add something back to it if necessary(outgoing or incoming)

thats my solution.......either one wil always work......i had to fix many waypoints and have been doing many waypoints with this function without the console for 2 weeks now with no REAL problems takes a bit getting used to but in the end.....its still faster than console commands

believe in the FaThEr
lol


  
Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
vBulletin Skin developed by: vBStyles.com