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Re: bots that work with CS Classic?
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MarD
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Default Re: bots that work with CS Classic? - 13-08-2004

Heyyo,

Heh, yeah, I remember playin' CS v1.0 n' stuff, but I've never tried any of the betas... guess CS classic will be close enough.

as for a bot with deathmatch classic? I'm sure HPB bot supports that, both steam and non-steam. N' I think Akimbot does too, and RACCbot....


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Re: bots that work with CS Classic?
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MusicMan
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Default Re: bots that work with CS Classic? - 13-08-2004

don't forget RCbot
  
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Re: bots that work with CS Classic?
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MarD
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Default Re: bots that work with CS Classic? - 14-08-2004

Heyyo,

Heh, diddn't know it supported that. I mainly use RCbot for Natural Selection, since it's the only bot I know that does great as marines. I remember before I tried to use RCbot for marines, and Whichbot for the aliens by botmixer 5000... my attempts to make it compatible were a horrible failiure... if you know a bot mixing plugin that works with natural selection plz tell me...


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Re: bots that work with CS Classic?
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nocturnal
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Default Re: bots that work with CS Classic? - 30-09-2004

Do the hpb bots still have the old version of the maps waypoints or are we going to have to create our own?
  
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Re: bots that work with CS Classic?
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Pierre-Marie Baty
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Default Re: bots that work with CS Classic? - 30-09-2004

I don't know at all... I'd rather think that as far as CS is concerned, the HPB_bot comes with NO waypoints for CS

You have to create them



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Re: bots that work with CS Classic?
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MarD
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Default Re: bots that work with CS Classic? - 30-09-2004

Heyyo,

Yeah, I remember 1st testing HPBbot on DE_Dust2... I though "err... they're not very smart...." n' then I turned on waypointing mode, n' realised there was no waypoints. I love how on HPBbot (unlike PODbot) you can waypoint with bots already on the map! Lol, I'm starting to get addicted to RCbot, which implements the new HPBbot waypoint system, on Sven coop because of this, i'll start waypointing maps, n' if there's a big fight n' I die? I just plop down an objective flag onna waypoint, n' watch the 31 RCbots just swarm in n' get massacred, leaving me some time to finish waypointing the room.

I wonder if Cheesh has an official waypoint pack for the singleplayer campaign maps for sven coop... if not, I'll contribute the waypoints I've done.


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Re: bots that work with CS Classic?
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Huntkillaz
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Default Re: bots that work with CS Classic? - 30-09-2004

actually podbot mm u can now wp with bots on map. they'll freeze as soon as u add\edit the any wp


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Re: bots that work with CS Classic?
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MarD
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Default Re: bots that work with CS Classic? - 30-09-2004

Heyyo,

True, but they don't use the waypoints as you make em is what I'm saying... If they did that, I'd make waypointing more fun, cause then there'd be enemy bots trying to get to the waypoints too, so there's a big bloody massacre.


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Re: bots that work with CS Classic?
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Huntkillaz
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Default Re: bots that work with CS Classic? - 01-10-2004

ahhh okay, i think the freeze was to stop the game crashing?

coz the old podbot it would crash when bots tried to move and u was editing wp's


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Re: bots that work with CS Classic?
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MarD
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Default Re: bots that work with CS Classic? - 04-10-2004

Heyyo,

Well, actually HuntKillaz, I was once able to add a waypoint while bots were onna map! If you do waypoint add, n' then save nocheck, n' then load all in sequencal order, you can pull it off! I did it once with 2 bots.. I tried again... n' diddn't hit the keys fast enough.

I also just tried:

bind "f5" "waypoint add;menuselect 1;wait 0;waypoint save nocheck;waypoint load"

and that works! well... for 1 waypoint, n' then it crashes as soon as you try it a 2nd time.

This was back in the day of PODbot v2.5, n' E[POD]bot waypointing.


Later-a-much, and LONG LIVE THE D!,
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Last edited by MarD; 05-10-2004 at 00:02..
  
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