At last something usable !
This pic tells me that the map is de_dust.
The spot where two bots are melted together is the origin of the map, i.e, the spot which has exactly the coordinates (0, 0, 0). My bot's navmesh tells me so.
So in short a description of your problem as accurate as possible would be:
"I have bots that respawn at 0, 0, 0".
This means that there are at least one info_player_start and at least one info_player_deathmatch entity at this very spot.
Do also humans spawn here or is it only bots ?
Do the bots also spawn erratically in other places (on the same map ?)