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Re: podbot grenade throwing bug
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[NvT]_KaszpiR_
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Default Re: podbot grenade throwing bug - 18-10-2004

yea, bots now throws nades quite well,
they get also adjusted aim when enemy suddenly changes the position

now just add option so that bots would trow nades faster (they think too long and thus they usually die by headshot because of standing in the place)
  
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Re: podbot grenade throwing bug
Old
  (#32)
@$3.1415rin
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Default Re: podbot grenade throwing bug - 28-12-2004

just working on grenade code, therefore just another comment here why joebot throws grenades so nicely ... it's basically because of those lines here, if you havnt found out for yourself already :

in CBotBase:HandleGOrder
Code:
while(pent = UTIL_FindEntityByClassname(pent,"grenade")){
[....]
v_nvelocity = VecCheckToss(&pent->v,pent->v.origin,GOrder.VAim,g_fGravityAdj);
[....]
pent->v.velocity = v_nvelocity;


  
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