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Half-Life 1 SDK For developments focused around Half-Life (and its mods) Half-Life

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Delay
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  (#1)
Bend3R
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Posts: 50
Join Date: Jun 2005
Default Delay - 05-06-2010

Have not use delay before, but now I'm in need of it.
This one compiles fine, but it do not work. It just play "clipin.wav" sound.
clipin.wav is supposed to be the second one with 1 sec delay after the first one (clipout.wav).

PHP Code:
case RELOAD:
EMIT_SOUNDENT(pev), CHAN_WEAPON"weapons/clipout.wav"1ATTN_NORM );

if (
m_flDelay == 1)
{
   
EMIT_SOUNDENT(pev), CHAN_WEAPON"weapons/clipin.wav"1ATTN_NORM );
}
break; 
Also, I would like this one to play 5 times with 1 sec after each playtime:
PHP Code:
EMIT_SOUND(ENT(pev), CHAN_WEAPON"weapons/1.wav"1ATTN_NORM ); 
  
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Re: Delay
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The Storm
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Status: Offline
Posts: 1,620
Join Date: Jul 2004
Location: Bulgaria
Default Re: Delay - 05-06-2010

Use the gpGlobals->time variable(if I remeber correct) the get correct timing between the frames, also for the first case try to change the "if (m_flDelay == 1)", to "if (m_flDelay >= 1)". Sinse this seems to be float variable the chance to be 1.00001 or something like that is big.
  
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