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Nice Work (post here to applaud work on pbmm)
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person135
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Default Nice Work (post here to applaud work on pbmm) - 23-12-2006

The new podbotmm, v3b16c is good. The bots are hard now. Some are even better than me.

good job
  
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Re: Nice Work (post here to applaud work on pbmm)
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KWo
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Default Re: Nice Work (post here to applaud work on pbmm) - 23-12-2006

You are probably playing with yapb and You are considering them as pb mm. They are not so hard. They still think too much before shooting. I'm working on V3B16d...
  
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Re: Nice Work (post here to applaud work on pbmm)
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person135
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Default Re: Nice Work (post here to applaud work on pbmm) - 23-12-2006

KWo, what are you working on right now? I still would like you to implement my idea, which is custom map configs for bots. This way, you can edit specific bot behaviors for bots on each map to make them act more human. You could also have an option to turn this off too.
  
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Re: Nice Work (post here to applaud work on pbmm)
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KWo
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Default Re: Nice Work (post here to applaud work on pbmm) - 23-12-2006

Quote:
Originally Posted by person135
KWo, what are you working on right now?
Bots pickuping ammo, nades, armor etc on maps like fy_xxx or in item mode of CSDM. Bots pickuping "worse" weapon ("worse" in the meaning of priorities defined in botweapons.cfg) if the current - better - weapon has empty clip. It's almost done except pistols (for some reason they don't want to drop a better empty pistol to pickup another - worse one - with ammo).

Quote:
Originally Posted by person135
I still would like you to implement my idea, which is custom map configs for bots.
Re-bump Your topic at ideas sub-forum (I believe You posted something there already, but I don't remember) instead spamming this topic, because I have no clue right now what You are talking about. I remember You wanted to add some camp flag for waypoints or something, but specyfic configs for maps I don't remember...
  
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Re: Nice Work (post here to applaud work on pbmm)
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person135
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Default Re: Nice Work (post here to applaud work on pbmm) - 02-02-2007

OK KWo, I've officially tested pb v3b17a. It is pretty stable. I've had no experiences where the bots see me and don't shoot. In fact, they were pretty hard. I think that the bots are more humanlike now too. Good job. The only problem is bots getting stuck together, and I'll post that in the bug forum. The bots shoot me pretty quickly if they see me. I don't know why other people have problems. I tested them on a listenserver on de_train

Right now, I use
Metamod v1.19p2
AmxModX 1.76b

Here is a picture of me playing
Attached Images
File Type: bmp de_train0002.bmp (1.37 MB, 1266 views)
  
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Re: Nice Work (post here to applaud work on pbmm)
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KWo
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Default Re: Nice Work (post here to applaud work on pbmm) - 06-02-2007

For me it looks like You have been playing EPODBOT against YapB. Most of the nicks I can see at Your scoreboard they don't exist in botnames.txt of podbot mm folder. And the prefix [POD] doesn't mean automatically You are playing pb mm. EPB and yapb may use it, too - if I rememeber good. Please check Your metamod's plugins ini or better write in the console:
meta list
to make sure what bots You are running...
  
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Re: Nice Work (post here to applaud work on pbmm)
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SoUlFaThEr
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Default Re: Nice Work (post here to applaud work on pbmm) - 06-02-2007

you guys took out my botnames/chats or he edited? im not recognizing em. old stuff tho wouldnt be suprised if you did


  
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Re: Nice Work (post here to applaud work on pbmm)
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KWo
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Default Re: Nice Work (post here to applaud work on pbmm) - 07-02-2007

I think there are still Your ones, maybe splorygon added few only:
Quote:
Originally Posted by botnames.txt
# This File contains all Botnames which are used if you don't
# specify a name using "pb add"
# There must be at least 9 names in here and you're allowed a maximum
# of 21 chars for the name ! Why ? The "[POD]" will be
# placed before the Name and the Skill will be appended...
#
# Line below contains 21 chars as a marker for you
#23456789012345678901
#
#
Danny_Devito
Clint_Eastwood
Wesley_Snipes
Joe_Pesci
George_Hamilton
Jackie_Chan
Jet_Li
Jack_Palance
Sean_Penn
John_Malkovich
Bruce_Lee
Nicole_Kidman
Chris_Tucker
Larry_Fishbourne
Samuel_L_Jackson
Keanau_Reeves
Will_Smith
Tommy_Lee_Jones
Woody_Harrelson
Sean_Connery
Harrison_Ford
Jeff_Bridges
Stacy_Keech
George_Clooney
Sylvester_Stallone
Jean_Claude_Van_Damme
Arnold_Schwarzenegger
Kim_Basinger
Tom_Cruise
Robert_Redford
Andrew_Dice_Clay
Jennifer_Anniston
Matt_Damon
#
# 32 Names
#
Bridget_Fonda
Anthony_Hopkins
Charlie_Sheen
Juliet_Lewis
Robert_Downey_Jr
Jim_Carrey
Patrick_Swayze
Chris_Rock
Rodney_Dangerfield
Kate_Winslet
Heather_Locklear
Leonardo_DiCaprio
Mel_Gibson
Bruce_Willis
Quentin_Tarantino
Harvey_Keitel
Sigourney_Weaver
Heather_Graham
Burt_Reynolds
Jennifer_Love_Hewitt
Drew_Barrymore
Marylin_Monroe
Adam_Sandler
Cheech Marin
Mickey_Rourke
Sharon_Stone
Al_Pacino
Marlon_Brando
Robert_Deniro
Jack_Nicholson
Thomas Chong
#
# 64 Names
#
Fragnatic
DaTa
Botman
V0id
Android
M0rbid Desire
Ping of Death
Killing Frenzy
Campers Death
Count Floyd
Polymorph
Headshot Deluxe
Trust Noone
Borg Queen
Make me Laugh
Psyke
Eliza
Die Humans
Alloc
killaruna
Electrica
Ivan
Laserdance
S.E.S.
L33t B0t
U're Dead
Violently Happy
Make my Day
Fuzzy Logic
Pissed Off
Neuromancer
Neural Noise
#
# 96 Names
#
Dr. No
Kugelfang
Murder Inc.
Bloodlust
Pseudolukian
Zap!
Rambotnic
Hemp Invader
Dredd
Botsie Collins
BotsBlitz
Funky Byte
Berzerk Bot
As You can see there is no "Whistler" nor "THE STORM", but I can see them in yapb and epb botnme files...
  
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Re: Nice Work (post here to applaud work on pbmm)
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SoUlFaThEr
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Default Re: Nice Work (post here to applaud work on pbmm) - 07-02-2007

yeah seems SplorygOn just added the actual original Count Floyd names to the movie people i did


  
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Re: Nice Work (post here to applaud work on pbmm)
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person135
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Default Re: Nice Work (post here to applaud work on pbmm) - 09-02-2007

KWo I am only using podbotmm. No YaPB or EPB. I just edited the botnames.txt I still have the old ones in there, but I just added a whole whole lot more (like 200?).
  
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