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Go Back   .:: Bots United ::. > Cyborg Factory > POD-Bot mm > Bug Reports
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Re: no weapons
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  (#11)
Ancient
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Default Re: no weapons - 23-09-2006

The installer is pretty damn big, 20 MB :o

Well you should unzip the stuff into SteamApps/<username>/Counter-Strike/cstrike folder

Liblist.gam should be overwritten and everything should work perfect.

Overwrite Yes to All, and it should work.
I'm using this installer and everything is working fine.
But it would depend if you are using Win32 or Linux.

Metamod: plugins.ini

Windows Users
Code:
win32 addons/amxmodx/dlls/amxmodx_mm.dll
//linux addons/amxmodx/dlls/amxmodx_mm_i386.so
win32 addons/podbot/podbot_mm.dll
//linux addons/podbot/podbot_mm_i386.so
Linux Users
Code:
//win32 addons/amxmodx/dlls/amxmodx_mm.dll
linux addons/amxmodx/dlls/amxmodx_mm_i386.so
//win32 addons/podbot/podbot_mm.dll
linux addons/podbot/podbot_mm_i386.so


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Re: no weapons
Old
  (#12)
KWo
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Default Re: no weapons - 23-09-2006

What is Your mp_startmoney setting? I got confused - You said once You are playing CS1.5, then You said You are playing CS1.6. So finally which one You are playing? What platform (windows/linux)?

Go to Your console and write:
meta list
and show the contents of it.
  
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Re: no weapons
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  (#13)
mexykanu
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Default Re: no weapons - 23-09-2006

mp_startmoney 16000, 800 won't work either
20 players
Windows
meta list = Amx Mod X, Podbot mm, Fun, Engine, Nvault, ,FakeMeta, Cstrike, CSX
  
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Re: no weapons
Old
  (#14)
KWo
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Default Re: no weapons - 23-09-2006

I want to see the full contents - with all version numbers...
  
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Re: no weapons
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  (#15)
mexykanu
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Default Re: no weapons - 23-09-2006

]meta list
Currently loaded plugins:
description stat pend file vers src load unlod
[ 1] AMX Mod X RUN - amxmodx_mm.dll v1.71 ini ANY ANY
[ 2] POD-Bot mm RUN - podbot_mm.dll v3.0B15c ini Chlvl ANY
[ 3] Fun RUN - fun_amxx.dll v1.71 pl1 ANY ANY
[ 4] Engine RUN - engine_amxx.dll v1.71 pl1 ANY ANY
[ 5] FakeMeta RUN - fakemeta_amxx.dl v1.71 pl1 ANY ANY
[ 6] nVault RUN - nvault_amxx.dll v1.71 pl1 ANY ANY
[ 7] CStrike RUN - cstrike_amxx.dll v1.71 pl1 ANY ANY
[ 8] CSX RUN - csx_amxx.dll v1.71 pl1 ANY ANY
8 plugins, 8 running
  
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Re: no weapons
Old
  (#16)
KWo
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Default Re: no weapons - 23-09-2006

You are using some older version of AMX X. The latest one is 1.76 (but during few days should be released 1.76a with some small fixes) - so I would recommend to use our All-In-One with AMX X 1.75a. Also with standard metamod 1.19 (not mm-p).

Try to disable temporary AMX X - go to Your addons/metamod/plugins.ini file and add a semicolon (";" without quotes) in front of the line calling amxmodx - then let me know if the problem also happens without AMX X (only podbot mm loaded as mm plugin). What is the version of CS You are using?
  
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Re: no weapons
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  (#17)
mexykanu
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Default Re: no weapons - 23-09-2006

i already used that installer, and still they didn't buy weapons. i'm using Counter-Strike 1.5

edit: the same without amxx
  
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Re: no weapons
Old
  (#18)
Ancient
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Default Re: no weapons - 23-09-2006

Quote:
Originally Posted by KWo View Post
You are playing CS1.5, then You said You are playing CS1.6. So finally which one You are playing? .
I'm sorry, I'm the one that confused you. My mind is set on 1.6

Well Right now I think we need to know if you are using dedicated server or listen server, installing the bot on your current machine and running it.

Dedicated means you are running cstrike on a different computer and then joining it.

If you used the latest all in 1installer your amx x should be up to date.

If you are using dedicated server I would recomend restarting the server to let the full effect of the podbot updates to work.

Can you send a screenshot of the bots without weapons?


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Re: no weapons
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  (#19)
mexykanu
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Default Re: no weapons - 23-09-2006

i'm running a Listen Server, i KNOW how to install / make / build a server, that's why i don't understand why they don't buy anything

when i say no weapons i mean they only use the first equipped pistol and the knife ( glock / usp ); i don't see the meaning of sending a screenshot
  
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Re: no weapons
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  (#20)
KWo
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Default Re: no weapons - 23-09-2006

Yeah - but it happens a lot they do have weapons, but they run arround with a pistoll or knive on the map to run faster. Then - when they see an enemy they use bought primary weapons. Are You sure they don't shoot from any primary weapons?
Another thing - post Your listenserver.cfg, podbot.cfg, autoexec.cfg. Eventually remove here (as post) or change the passwords (if You have some) for the safety.
  
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