So the Bindlestiff beat me by a few minutes...
Well anyway I figured another map was wanting so I've put some serious testing time on this short map to bring it up for a proper beta.
Waypoints are available
here.
Map is available many places including those listed in my
site.
Highlights
This is a basic steal and deliver map inside a nice cathederal by zero gerbil.
Allies defend the Relic/Organ room and Altar against the attacking Axis . Cvops make good use of upper walkways and rafters for sniping. Script changes add one forward spawn pad when the alarm is on to help the allies recover the relic. Axis be warned the allies have wired the relic to the alarm!.
The bots play on all 4 levels of the map (plus sewers) with a reasonable "fell to their death" average of only 6 per game. Team balance testing by
campaign cvars method is reasonable but I will try to improve it. The small bot file allows it to play well on older machines, and allows for you to add more bots to taste. Bot stickies are minimal and soft, and I am trying to see if they can be wholely eliminated. Sewers were fully tested and I will try to get them used again for the release version (must be the smell).
All comments and feedback welcome
.