And TurtleRocker said that the next Steam update would fix the problems with the FL_FAKECLIENT flag that prevented bots to run in CS 1.6, so hopefully soon all the old bots will be able to run in 1.6 again.
RACC home - Bots-United: beer, babies & bots (especially the latter) "Learn to think by yourself, else others will do it for you."
Just to verify.....if joebot doesn't work with steam is it ok that after editing the liblist & target that the server still loads without errors? Normally it should crash the server should it not?