Quote:
Originally Posted by nedd3h
so are we looking at a v1.02 soon then?
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Since it is a branch from 420Blunt's work the
latest waypoints are 1.01.1.
(link good till Oct 2009) Besides my suggestions above, I have done lots of tweaking, including radii cleanup. Threw in some other changes including around the CP (axis will now build it mainly just at the start.), H&A pickups and more mg actions, more routes and a slightly better defense near the truck (axis can beat allies 2:1 in tests), and a few smoke actions.
I restored one of the barbed barriers to slow the Allied bots initially getting to the broken wall (near the bedroom). They are poor at removing it but once the axis appear on the other side the bullets fly and it is gone.
Ladder pileups still happen sometimes so don't put more than 8 bots in each team. I have made some improvement on the ladders including an experimental back of the scrum route to make some bots switch to the other ladder.
Nice small map for quick games.