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Waypoint-editor tested
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CoCoNUT
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Default Waypoint-editor tested - 07-11-2006

Hi, I just tested the waypoint-editor and it works great. There are two little things I saw: CT and T-important waypoints have no colour. The passage in the waypoint-readme about path-making needs an update I think (the new method in yapb is much better).

de_esl_autumn -waypoints added: the latest esl mapping-contest winner by Gimli, www.gimli-maps.de

Download map:
http://web1.vs188242.vserver.de/maps...esl_autumn.zip
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File Type: zip de_esl_autumn-wp-pod25.zip (12.5 KB, 517 views)


For maps, nav-files, waypoints and more visit: http://coconut.de.tc
  
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Re: Waypoint-editor tested
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Ancient
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Default Re: Waypoint-editor tested - 07-11-2006

http://www.cfegames.com/maps.php?id=de_esl_autumn

I don't use the yapb waypoint menus and waypoints much, I just use a simple convertor.
So I wouldn't notice much
I guess its time for me to be more diverse


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Re: Waypoint-editor tested
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jeefo
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Default Re: Waypoint-editor tested - 07-11-2006

Thanks, sure i'll update the documentation...
  
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Re: Waypoint-editor tested
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CoCoNUT
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Default Re: Waypoint-editor tested - 07-11-2006

@Ancient: I had a look at the waypoints on your site for de_esl_autumn. Many places are without waypoints and two passages are completely without waypoints (sewers and inside the house between A and B). I remember BKA-Twrecks made very good waypoints for Podbot_mm but Ive been out of business for a long time. Soulfather and a few others also did great waypoints. I learned much from them I remember...


For maps, nav-files, waypoints and more visit: http://coconut.de.tc
  
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