Goes in jk_botti.cfg (or can have different setting for each map if you make jk_botti_mapname.cfg where mapname is the name of map, like crossfire or whatever)
example of my jk_botti.cfg:
Code:
pause 4
botweapon reset
bot_skill_setup reset
addbot hgrunt M][G 1
bot_skill_setup 1 turn_skill 2
autowaypoint on
bot_chat_percent 75
bot_taunt_percent 75
bot_whine_percent 75
bot_endgame_percent 100
bot_chat_tag_percent 80
bot_chat_drop_percent 0
bot_chat_swap_percent 0
bot_chat_lower_percent 25
botweapon weapon_crossbow use_percent 45
botweapon weapon_crossbow primary_min_distance 100
botweapon weapon_rpg use_percent 5
botweapon weapon_rpg primary_min_distance 800
botweapon weapon_rpg aim_speed 0.0
botweapon weapon_9mmAR use_percent 25
botweapon weapon_9mmAR aim_speed 0.1
botweapon weapon_9mmAR primary_min_distance 1000
botweapon weapon_shotgun use_percent 25
botweapon weapon_shotgun aim_speed 0.0
botweapon weapon_gauss primary_fire_percent 50
botweapon weapon_gauss primary_skill_level 4
botweapon weapon_gauss secondary_skill_level 4
botweapon weapon_gauss primary_min_distance 1000
botweapon weapon_gauss secondary_min_distance 6000
botweapon weapon_gauss primary_max_distance 7000
botweapon weapon_gauss secondary_max_distance 9000
//Skill 1 settings
bot_skill_setup 1 normal_strafe 100
bot_skill_setup 1 battle_strafe 100
bot_skill_setup 1 can_longjump 1
bot_skill_setup 1 random_jump_frequency 100
bot_skill_setup 1 random_jump_duck_frequency 50
bot_skill_setup 1 random_longjump_frequency 100
bot_skill_setup 1 random_duck_frequency 50
bot_skill_setup 1 weaponchange_rate_min 0
bot_skill_setup 1 weaponchange_rate_max .2