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Re: Bots-United @ GitHub
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sixcentgeorgefr
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Default Re: Bots-United @ GitHub - 02-02-2021

did you saw that the famous black mesa has published the maps sorce.. in the workshop.. it is 300 Mo to download that use 2.000 Mo very clean.. i did not tested them .. [ like the blender team .. i am having a lot of fun with video editing these weeks.. more than waiting somebody [ me] able to do the coding [ but i started to do it by myself..]
  
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Re: Bots-United @ GitHub
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tschumann
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Default Re: Bots-United @ GitHub - 26-02-2021

Quote:
Originally Posted by sixcentgeorgefr View Post
did you saw that the famous black mesa has published the maps sorce.. in the workshop.. it is 300 Mo to download that use 2.000 Mo very clean.. i did not tested them .. [ like the blender team .. i am having a lot of fun with video editing these weeks.. more than waiting somebody [ me] able to do the coding [ but i started to do it by myself..]
No I didn't, but nice.
  
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Re: Bots-United @ GitHub
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sixcentgeorgefr
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Default Re: Bots-United @ GitHub - 4 Weeks Ago

giving file of maps is cool..i replayed it last month..and made a review in a topic in the opposing force community :

https://steamcommunity.com/app/50/di...5584119911970/

at bms they are nearly better in "hacking steam [ or cracking accounts ] " than in programming...or mapping..
i found a lot of bugs and published those of the first part [ capture of gordon ]
at the end of the topic asking for source code...
i think they are able to make computers reset from the web using a hided connection as the one of svencoop that checks the steam_id to give or not the gold uzis
or that is a bug with this save .. plus my computer.. beside i was able to play l4d2v or cs-go without any crash..

these cheats are nice for dumbs..
that could be cool and helping to add opposing force monsters to bms ..using gearbox code..
like many others . even these pure lovers from day one of source engine.. they start to prefer unreal engine.. [ and its no-load no-cuts between maps ]

https://www.warlegend.net/steam-plat...e-disparition/

some are great to sell games.. they should help their customers to create "mods" like did hl ..and do not do like "did not hl2" [ i think of batmans arkhams... games.. or wolfeinstein 2006 ]

i think i read recently that the famous j carmack has left the the team that works of virtual reality .... is he here ??? i would like him to help me with my games projects.. i made a lot of things for his doom3.. and as much for hl and hl2..
by now i work "on helicopters and machines for farmers/firefighters " during time i wait to find the "right devs.. "
  
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