12/5/2004:
- *SIGNIFICANTLY* speeded up the waypoint node validation process. Should be *MUCH* faster now.
- FIXED: Bots always do cheat-like grenade throwing. Now they will do cheat-like grenade throwing randomly based on the bot skill.
- Not all bots will switch to knife at round start.
- Bots will always take the shortest path to the goal when the bomb is planted (in the hope of fixing odd behavior of CT bots after bomb is planted which made them unable to defuse the bomb).
- Source code: added project file for Bloodshed Dev-C++.
upload now, should be ready in a few minutes