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Web-based server tools ...or how to watch your server's activity on a web page

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HL WEBTV /
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BAStumm
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Default HL WEBTV / - 02-01-2004

I like these better:

http://spokaneteamfortress.com/stats/
http://bs-linux.com/hlwebtv/

  
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rob
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Default Re: just what the name says- - 03-01-2004

i like the hlwebtv site a lot, good stuff.

never seen either of them before tho...

thanks for the links
  
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Re: just what the name says-
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Default Re: just what the name says- - 03-01-2004

I wrote them both...

First one queries halfd for the extended data

Second one uses a metamod plugin for the ultra extended data.

The code used to generate the hlwebtv stats are a part of the United Admins phpua project which I am the coordinator of. The metamod plugin (also written by me) allows us to get a wide array of server/player/entity data right down to health, armor, what weapon, etc... Not sure if you noticed on the hlwebtv deal but there is an <a title> for each player name in the player list, mouse over will show the player health etc. info. The output is a combo php/jscript to do the animation and realtime updates.

assuming you saw a colored map (i haven't finished them for all maps yet) is a combo of the ingame topo maps and botmans bsp tools (for the topo depth lines).







Last edited by BAStumm; 03-01-2004 at 00:48..
  
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Re: just what the name says-
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rob
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Default Re: just what the name says- - 03-01-2004

that is some great stuff!

the extended data is really cool with the mouseovers...

i will look around at UA for the project.

way back in the day...(last month), i had a pretty cool flash site that queried HLStats for the last 5 actions of the game, and queried the mean mod and hlds for some [*not as much as the metamod plugin] extended data...

is the plugin available at the meta mod site?
  
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Re: just what the name says-
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Nova
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Default Re: just what the name says- - 03-01-2004

Jesus ... it seems that your very versed with setting up HL servers ... if you dont mind ill probably ask you sometime about the BU Server, they dont want to run like i want them too ...

CS: 213.239.226.101:27015
TFC: 213.239.226.101:27016

Quote:
Originally Posted by BAStumm
I wrote them both...

First one queries halfd for the extended data

Second one uses a metamod plugin for the ultra extended data.

The code used to generate the hlwebtv stats are a part of the United Admins phpua project which I am the coordinator of. The metamod plugin (also written by me) allows us to get a wide array of server/player/entity data right down to health, armor, what weapon, etc... Not sure if you noticed on the hlwebtv deal but there is an <a title> for each player name in the player list, mouse over will show the player health etc. info. The output is a combo php/jscript to do the animation and realtime updates.

assuming you saw a colored map (i haven't finished them for all maps yet) is a combo of the ingame topo maps and botmans bsp tools (for the topo depth lines).


nova

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Re: just what the name says-
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BAStumm
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Default Re: just what the name says- - 03-01-2004

the plugin is not quite done yet but will be available as a part of the phpua project when it is done. It too is not yet done. Hoping for a first release sometime soon as we are getting close. I still have to add in support for other mods to the plugin and then the php code needs completed to use the metamod plugin.

the hlwebtv deal was written as a demonstration to show "whats possible", the code is very rough. See, when I tell people you can do this stuff they laugh at me... So I have to prove its possible







Last edited by BAStumm; 03-01-2004 at 01:31..
  
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Re: just what the name says-
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rob
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Default Re: just what the name says- - 03-01-2004

does the data for the 'real time' map add much load to the server?

is the game server on the same box as the webserver?
  
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Re: just what the name says-
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BAStumm
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Default Re: just what the name says- - 03-01-2004

I notice no additional load on the game server. Not sure what the impact is on the webserver. My setup is two linux boxen on the same LAN. One box for web/mail/ftp/etc the other is strictly for game servers. My webserver is a pretty lean machine, 533mhz celeron with 384 megs ram. Game server is a XP2500+ barton with 1 gig ddr.






  
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Re: just what the name says-
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dav
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Default Re: just what the name says- - 07-01-2004

that's some nice stuff... now we just have to find a way to stream real HLTV feeds through a webserver
  
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Re: real time server stats
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rob
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Default Re: real time server stats - 21-01-2004

getting the HL engine into a webbrowser would probably be more difficult.

i havent done any coding with hltv, but that would be an interesting way to get real time data.

anyone know anything?
  
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