Howdy. I used to have POD BOT 2.5 installed on my LAN server in my room. I have about 3 weeks of logs generated with this version. I have since installed 2.6, and I like it a lot more, but there is one thing that isn't working like i had hoped.
All the logs with 2.5 have the bots logged as <BOT> in the counter strike logs. However after upgrading to 2.6, the bots no longer are <BOT>... they are <0> as if the WONID or STEAMID is 0 instead of BOT.
This poses a problem with psychostats 2.0 because it completely skips over the 2.6 logs that I have generated. I picked a log and replaced all the <0>'s with <BOT>'s and the stats generated perfectly for those maps.
So my question is... is it POD BOT that causes the players to join as:
L 06/05/2004 - 05:20:04: "Jeff Bridges<2341><0><>" entered the game
instead of:
L 06/05/2004 - 05:20:04: "Jeff Bridges<2341><BOT><>" entered the game
And if this is a pod bot thing, is there a way i can make it put <BOT> instead of just a <0>?
Oh by the way, all of the statsme logging logs the bots as <BOT> because the stats for damage all log correctly.
Location: Los Angeles, California, USA, North America, Earth, Solar System, Milky Way.
Re: Logging question -
05-06-2004
i don't know but when i was using the bots they seemed to join as BOT and 0..
so i thought it was just random but you say 2.5 always has BOT and not 0?
yeah, i picked 20 random log files from the 2.5 collection, and they all have BOT and not 0.
*edit*
The 2.6 bots ONLY have BOT when they spawn with the bomb....
it will log
"Jennifer Love Hewitt<2150><BOT><TERRORIST>" triggered "Spawned_With_The_Bomb"
if they drop the bomb, it does the <0>
*edit 2*
I also tried setting my server as a lan server, then not as one. Oh I am running CS 1.5 by the way, but logging shouldnt have changed that much between 1.5 and 1.6 should it have?
I've been diggin through the psychostats source lookin for some kind of work around, but haven't found anything yet. I guess this will be an excuse for me to write a program that is executed at the end of each map that opens the last log and changes all the <0> to <BOT> until this gets resolved. hehe good excuse to program!
this was causing it... I don't know if it protects from anything.. but when I remove it the bots' WONID become BOT..
It hasn't crashed on me so I guess it's okay to remove it..