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de_aztec with podbotmm
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dr. zoidberg 91
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Default de_aztec with podbotmm - 10-04-2005

sorry for posting here but the podbotmm board looks slow. i am having trouble using the podbotmm with aztec. it involves the waypoints. the bots act very strange and dont go anywhere. in the wptdefult folder i have aztec.pwf, aztec.pxp, aztec.pvi, and aztec (cs 1.6).pwf. which do i need to get rid of and is there any files i should add?
  
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Re: de_aztec with podbotmm
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von Ryan
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Default Re: de_aztec with podbotmm - 11-04-2005

You should read the AboutSteam(1.6).txt file that is on the folder, it has all the instructions.

If you use CS 1.6, you should remove all the (CS 16) from the waypoint files. But first, get rid of the old .PWFs, or rename them to smth like (CS 15).



von Ryan, pwning Combine Dropships since 2005
  
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Re: de_aztec with podbotmm
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>BKA< T Wrecks
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Default Re: de_aztec with podbotmm - 11-04-2005

If you have...

de_aztec.pwf
and
de_aztec(cs16).pwf

...it depends on which CS version you got.

If you have 1.5, you can leave everything as it is.

If you have CS 1.6, you can rename de_aztec.pwf to de_aztec(cs15).pwf and the other one from de_aztec(cs16).pwf to de_aztec.pwf.

If you rename the files, i.e. switch to another one of the two files you have, better delete de_aztec.pvi and de_aztec.pxp. They will be recreated based upon the new waypoint file automatically.

Btw, this is explained in the readme text file SoUlFaThEr included in the waypoint folder. It is also explained it at least one or two threads in the PodBot MM forum. Remember you can use the forum search to search specific sub-forums.

Last but not least, this belongs into the PodBot MM Common Questions sub-forum and will be moved there by someone who has modding powers in this section. I'd move it myself, but unfortunately my l33t moddie powers end at the boundaries of the waypointing and Podbot MM forums. 9_9



Roses are #FF0000, violets are #0000FF // all my base, are belong to you.


Last edited by >BKA< T Wrecks; 11-04-2005 at 01:14..
  
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Re: de_aztec with podbotmm
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dr. zoidberg 91
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Default Re: de_aztec with podbotmm - 11-04-2005

thanks guys, the bots work better on aztec now.
  
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Re: de_aztec with podbotmm
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KWo
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Default Re: de_aztec with podbotmm - 11-04-2005

Quote:
Originally Posted by dr. zoidberg 91
sorry for posting here but the podbotmm board looks slow.
What do You mean by this? You would like see the answer max 5 minutes after Your question? Sorry if I've been too late, then...
  
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Re: de_aztec with podbotmm
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MarD
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Default Re: de_aztec with podbotmm - 11-04-2005

Heyyo,

Hmm, guys, since (sadly) no one really uses CS1.5 anymore, and they all use steam, you should default to CS1.6 and put backup CS 1.5 waypoints in. I'm doing this for E[POD]bot, and no one's complained yet.


Later-a-much, and LONG LIVE THE D!,
(Link>>>MarD's Moddin' Site<<<Link) MarD

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Re: de_aztec with podbotmm
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>BKA< T Wrecks
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Default Re: de_aztec with podbotmm - 11-04-2005

Since I've been fixing up de_inferno as per user request recently anyway, we might do that and include the updated de_inferno.pwf while we're at it.


Pieeeeeeerre, can you move this thread to where it belongs? :'(



Roses are #FF0000, violets are #0000FF // all my base, are belong to you.

  
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Re: de_aztec with podbotmm
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Pierre-Marie Baty
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Default Re: de_aztec with podbotmm - 11-04-2005

Roger that



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