.:: Bots United ::.  
filebase forums irc server wiki web
cubebot epodbot fritzbot gravebot grogbot hpbbot ivpbot jkbotti joebot
meanmod podbotmm racc rcbot realbot sandbot shrikebot soulfathermaps waypoints yapb

Go Back   .:: Bots United ::. > Cyborg Factory > JKBotti
JKBotti The new generation of Half-Life bots by ghost of evilspy HLDMOpposing Force

Reply
 
Thread Tools
Release v0.31, binaries & source
Old
  (#1)
ghost of evilspy
Moderator
 
ghost of evilspy's Avatar
 
Status: Offline
Posts: 140
Join Date: Mar 2005
Location: Finland
Default Release v0.31, binaries & source - 27-03-2007

binary (i686, win32 & linux)
http://evilspy.1g.fi/files/jk_botti/...in32-linux.zip

source
http://evilspy.1g.fi/files/jk_botti/....31-source.zip

What is new:
  • Improvements to aiming and combat movements

Credits:
  • Based on HPB bot 4.0 by botman.
  • Uses BotAim code by Pierre-Marie Baty.
  • Uses code from GraveBot by Caleb 'Ghoul' Delnay. (goal selection system, longjumping)
  
Reply With Quote
Re: Release v0.31, binaries & source
Old
  (#2)
intelliq
Member
 
Status: Offline
Posts: 33
Join Date: Mar 2005
Default Re: Release v0.31, binaries & source - 03-04-2007

Just got back in to town, couldnt wait to try these out. They just keep getting better!

Ive seen quite a few "wtf?, no ping?" in my logs, human players do not realize these are bots until they look at the scoreboard ping column, LOL!!

The long jump and manuevering methods are excellent!

Thank you for all of your hard work on this Jussi, these bots are breathing new life into HLDM.
  
Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.
vBulletin Skin developed by: vBStyles.com