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RACC Autonomous fragmachines by PMB Counter-StrikeDMCHLDMThe Specialists

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Re: development screenies
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slash-evil
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Default Re: development screenies - 03-03-2004

Great job , PM's !
   
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Re: development screenies
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Fiber_Optic
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Default Re: development screenies - 03-03-2004

It seems nice, as usual...
   
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Re: development screenies
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dead bwoy
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Default Re: development screenies - 03-03-2004

exciting...

the ai console...
will this be what dead specs see while spectating the bots?
that would be really cool to see what the bot is thinking as he's playing!
looks like you could have a wicked bot there!!!
just an idea, if you implement the ai console view:
customizability! as in personal skins or effects (like some heat vision while spectating bot in first person; ie: all reds)
Maybe Im intoxicated...
   
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Re: development screenies
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>BKA< T Wrecks
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Default Re: development screenies - 04-03-2004

o_O You know what? If you continue like this, one day a black van will stop next to you, some big guys wearing black clothes and dark sunglasses will jump out, drag you into the van and disappear. And then you'll spend the rest of your life coding for NASA or CIA... *
But seriously: I hope this project will take some more time so that I have some months to enjoy your latest PODBot version - after this RACC business is finished, PODBot may look like a stone-age bot!

------
* ...or even worse, Valve! Well, at least that would boost the Steamers to levels they never even dared to dream of...
   
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Re: development screenies
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@$3.1415rin
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Default Re: development screenies - 04-03-2004

well, it actually does ...


   
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dead bwoy
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Default Re: development screenies - 05-03-2004

seem to work PERFECT until they die for the first time,
First round, I killed one then got naded by your bot! WOW!!! But, once they die they come back the next round not knowing what to do... They just stand there looking around all jittery like they all drank too much coffee!!! Is there an easy code fix to keep them going?
-make them dissconnect when they die (when new bots connect, they are fine too until they die)
-reset bot after death?
-or, I could just wait...
   
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Re: development screenies
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[+Duracell-]
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Default Re: development screenies - 05-03-2004

*drool* Looking VERY nice, Pierre! Can't wait for your completed project. It looks to be the most complex bot project EVER. Maybe it'll be just as good as the official CS bot?
   
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Pierre-Marie Baty
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Default Re: development screenies - 05-03-2004

dead_bwoy, my bot is not released yet

what you are playing with is probably the old RACC preview... which I'm not supporting anymore. There has been a LOT of changes since then.



RACC home - Bots-United: beer, babies & bots (especially the latter)
"Learn to think by yourself, else others will do it for you."
   
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Re: development screenies
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gonzo
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Default Re: development screenies - 05-03-2004

yes this ai system looks very cool if we are all get killed by cyborgs in the future (like in terminator) we know who is guilty for that PMB!
   
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Re: development screenies
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Pierre-Marie Baty
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Default Re: development screenies - 06-03-2004

actually the bot is not that complex at all, most bots already feature task systems, the only thing is that it looks impressive when displayed live on the screen... have you seen the development screenshots of JoeBot XP ?



RACC home - Bots-United: beer, babies & bots (especially the latter)
"Learn to think by yourself, else others will do it for you."
   
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