.:: Bots United ::.  
filebase forums discord server github wiki web
cubebot epodbot fritzbot gravebot grogbot hpbbot ivpbot jkbotti joebot
meanmod podbotmm racc rcbot realbot sandbot shrikebot soulfathermaps yapb

Go Back   .:: Bots United ::. > Developer's Farm > General Bot Coding
General Bot Coding See what a pain it is to get those little mechs shooting around

Reply
 
Thread Tools
Re: How to integrate bot in to the game dll ?
Old
  (#21)
The Storm
Council Member / E[POD]bot developer
 
The Storm's Avatar
 
Status: Offline
Posts: 1,618
Join Date: Jul 2004
Location: Bulgaria
Default Re: How to integrate bot in to the game dll ? - 18-07-2005

Zacker I don't need by HPBbot #4 because just there is no any AI for SoW. You must understand that. The one thing that I need is the waypoint system. Thats all. The other things I must code by myself but I don't think that I can code a fully new waypoint system so that is the reason that I want to get the HPBbot waypoint system.

Last edited by The Storm; 18-07-2005 at 13:09..
  
Reply With Quote
Re: How to integrate bot in to the game dll ?
Old
  (#22)
Zacker
Project Leader, Lead Level Designer, Waypointer
 
Status: Offline
Posts: 337
Join Date: Mar 2004
Location: Denmark
Default Re: How to integrate bot in to the game dll ? - 18-07-2005

I would also like to hear if there is nothing except the waypoint system from Bot 10 to HPB bot template 4 which we can use?


Michael 'Zacker' Schmidt
Level Designer | IO Interactive
Former Game Director | Sands of War
  
Reply With Quote
Re: How to integrate bot in to the game dll ?
Old
  (#23)
The Storm
Council Member / E[POD]bot developer
 
The Storm's Avatar
 
Status: Offline
Posts: 1,618
Join Date: Jul 2004
Location: Bulgaria
Default Re: How to integrate bot in to the game dll ? - 18-07-2005

Maybe there is something but is very limited. I don't know. I will check out.
  
Reply With Quote
Re: How to integrate bot in to the game dll ?
Old
  (#24)
Whistler
Summoner
 
Whistler's Avatar
 
Status: Offline
Posts: 1,499
Join Date: Feb 2004
Location: Mist Village
Default Re: How to integrate bot in to the game dll ? - 19-07-2005

http://sourceforge.net/projects/rhobot
  
Reply With Quote
Re: How to integrate bot in to the game dll ?
Old
  (#25)
The Storm
Council Member / E[POD]bot developer
 
The Storm's Avatar
 
Status: Offline
Posts: 1,618
Join Date: Jul 2004
Location: Bulgaria
Default Re: How to integrate bot in to the game dll ? - 19-07-2005

Thanks a lot Whistler. I will try to include this bot in SoW maybe tomorow. One question because today I'm very busy. I look only basic in the code and I think that this bot use a nav mesh. Is this true ?
  
Reply With Quote
Re: How to integrate bot in to the game dll ?
Old
  (#26)
Zacker
Project Leader, Lead Level Designer, Waypointer
 
Status: Offline
Posts: 337
Join Date: Mar 2004
Location: Denmark
Default Re: How to integrate bot in to the game dll ? - 19-07-2005

Yes it is, .nav files are generated at each successfull automatic map change.


Michael 'Zacker' Schmidt
Level Designer | IO Interactive
Former Game Director | Sands of War
  
Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
vBulletin Skin developed by: vBStyles.com