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JKBotti The new generation of Half-Life bots by ghost of evilspy HLDMOpposing Force

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jk_botti v0.50 release
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ghost of evilspy
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Join Date: Mar 2005
Location: Finland
Arrow jk_botti v0.50 release - 14-04-2007

I was planning on adding tau-jumping and shooting through walls for this release but there were just too much stuff to fix.

binaries (i686, win32 & linux)
http://evilspy.1g.fi/files/jk_botti/jk_botti_mm-0.50-win32-linux.zip

source
http://evilspy.1g.fi/files/jk_botti/jk_botti_mm-0.50-source.zip

What is new in 0.50:
  • Config file is now reloaded on EVERY map change.
  • Fixed bot strafing, and other minor changes to movement.
  • Fixed xbow shooting.
  • Remake of sound/bot-hear system, based on hlsdk/CSoundEnt. Bot skill setting 'hear_frequency' replaced by 'hearing_sensitivity'.
  • Bots attack func_breakables and func_pushables.
  • Bots don't attack players facing wall (chatting/writing). Player must face wall 2 seconds to protection to activate.
  • Bots ignore snarks/grenades/ect when fighting.
  • Tweaked down MP5 and crossbow aiming.
  • New setting to tweak down aim skill for specific weapons (aim_speed).
  • Bot chat is logged to server logs now.
  • Fixed weapon selection bug (from HPB). Bot randomized weapons in for loop causing weapons last in list to be used a lot less than weapon first in the list.
  • Added separate frame timer for aiming.
  • Multiple bots don't get same name anymore when using lvlX-tags.

Credits:
  • Based on HPB bot 4.0 by botman.
  • Uses BotAim code by Pierre-Marie Baty.
  • Uses code from GraveBot by Caleb 'Ghoul' Delnay. (goal selection system, longjumping)
  
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