.:: Bots United ::.  
filebase forums discord server github wiki web
cubebot epodbot fritzbot gravebot grogbot hpbbot ivpbot jkbotti joebot
meanmod podbotmm racc rcbot realbot sandbot shrikebot soulfathermaps yapb

Go Back   .:: Bots United ::. > Cyborg Factory > YaPB
YaPB Yet another POD-Bot flavor by Whistler and Jeefo Counter-Strike

Closed Thread
 
Thread Tools
Re: YaPB2 Updates
Old
  (#41)
ExAnimo
Member
 
Status: Offline
Posts: 34
Join Date: Oct 2010
Location: Russia
Default Re: YaPB2 Updates - 15-06-2015

http://yapb.jeefo.net/ci/project/release/yapb.dll
Last dll just crash my game , can you upload all files with configs not just dll ?
Or maybe better upload all builds i try all


and I have a problem with the old version yapb_2.6_3841. So far I noticed only on one de_nycstreet map

game takes off for the main menu, in console such error
Host_Error: UserMsg: Not Present on Client 255

if to choose again the same map that doesn't take off for the menu any more

if to switch off the bot that the error doesn't occur

Last edited by ExAnimo; 15-06-2015 at 06:29..
  
Re: YaPB2 Updates
Old
  (#42)
ExAnimo
Member
 
Status: Offline
Posts: 34
Join Date: Oct 2010
Location: Russia
Default Re: YaPB2 Updates - 16-06-2015

the latest 2.7 version works perfectly, all bugs were gone
  
Re: YaPB2 Updates
Old
  (#43)
jeefo
путинхуйлоебаное
 
jeefo's Avatar
 
Status: Offline
Posts: 452
Join Date: Nov 2005
Location: Saint-Petersburg
Default Re: YaPB2 Updates - 18-06-2015

Quote:
Originally Posted by Fixer View Post
+ My earliest problem with CT bot camping/slow start at cs_backalley and cs_havana is fixed imho.
good.

Quote:
Originally Posted by Fixer View Post
+ About bot defusing on box on de_dust, interesting is that when on box already, bot can't defuse bomb on it, just jumping above it.
That's a waypoint issue, however bot will forget this goal, if can't reach it.

Quote:
Originally Posted by Fixer View Post
+ CT bot with hostages walks thru window and loosing them (for example from second floor window on cs_mansion).
Send me pwf & map.

Quote:
Originally Posted by Fixer View Post
+ Two bots take knifes and walk in circles around each other endlessly.
Fixed in current build, as well as jason mode.

Quote:
Originally Posted by Fixer View Post
+ Tube at cs_assault - bot goes in, I'm not sure it ever leaves it, seems ladder problem for both T/Ct.
Investigating.

Quote:
Originally Posted by Fixer View Post
+ Tube traffic jam at cs_backalley and possibly other maps.
Well, actually it's bots, and it's somewhat normal. I will try to lift this issue as much as i can.

Quote:
Originally Posted by Fixer View Post
+ Bot on bot camping (add check here too?).
Checks added. They do this sometimes however. Rarely.

Quote:
Originally Posted by Fixer View Post
+ Sometimes (rarely) bot throw frag granades away 180 deg from the enemy (?) not sure o_0 but I caught it few times with frag/flash on cs_assault.
Enemy prediction problem, will investigate. However i can't reproduce yet.

Quote:
Originally Posted by Fixer View Post
+ Very rarely bot is walking while looking backwards for 5 seconds, this is some kind of tactic? Tunnel in de_dust.
It's ok.
  
Re: YaPB2 Updates
Old
  (#44)
Fixer
Member
 
Status: Offline
Posts: 57
Join Date: Jan 2008
Warning Re: YaPB2 Updates - 20-06-2015

Quote:
Quote:
Originally Posted by Fixer
+ CT bot with hostages walks thru window and loosing them (for example from second floor window on cs_mansion).

Send me pwf & map.
Here, second floor, CT takes both hostages and exits thru the window.
Attached Files
File Type: zip cs_mansion.zip (234.7 KB, 644 views)
  
Re: YaPB2 Updates
Old
  (#45)
jeefo
путинхуйлоебаное
 
jeefo's Avatar
 
Status: Offline
Posts: 452
Join Date: Nov 2005
Location: Saint-Petersburg
Default Re: YaPB2 Updates - 21-06-2015

Quote:
Originally Posted by Fixer View Post
Here, second floor, CT takes both hostages and exits thru the window.
try this one
Attached Files
File Type: 7z cs_mansion.7z (13.8 KB, 641 views)
  
Re: YaPB2 Updates
Old
  (#46)
Fixer
Member
 
Status: Offline
Posts: 57
Join Date: Jan 2008
Big Grin Re: YaPB2 Updates - 25-06-2015

Quote:
Originally Posted by jeefo View Post
try this one
Is not fixed, bot takes hostage and goes thru the right window on the second floor.

Found new weird bug on cs_mansion:
[BUG] Bot jumps thru the window into the room with hostage, goes straight to him and slays him with the knife (wtf, kills instantly)
  
Re: YaPB2 Updates
Old
  (#47)
Fixer
Member
 
Status: Offline
Posts: 57
Join Date: Jan 2008
Default Re: YaPB2 Updates - 12-07-2015

BTW, http://yapb.jeefo.net/drop/releases/...n32_latest.zip has no yapb.dll
  
Re: YaPB2 Updates
Old
  (#48)
jeefo
путинхуйлоебаное
 
jeefo's Avatar
 
Status: Offline
Posts: 452
Join Date: Nov 2005
Location: Saint-Petersburg
Default Re: YaPB2 Updates - 12-07-2015

Quote:
Originally Posted by Fixer View Post
Directory structure is changed a little. It's in "bin" dir.
  
Re: YaPB2 Updates
Old
  (#49)
jeefo
путинхуйлоебаное
 
jeefo's Avatar
 
Status: Offline
Posts: 452
Join Date: Nov 2005
Location: Saint-Petersburg
Default Re: YaPB2 Updates - 18-07-2015

ok, process of optimizing bot code gives some result's

i run hlds with 32 bots playing on it with yapb v2.55 and current master branch.
test's done on same i7-3517U laptop with latest steamcmd hlds @ de_inferno


yapb v2.55


yapb v2.7-git


looks good so far
  
Re: YaPB2 Updates
Old
  (#50)
Fixer
Member
 
Status: Offline
Posts: 57
Join Date: Jan 2008
Default Re: YaPB2 Updates - 20-07-2015

Nice.
  
Closed Thread


Currently Active Users Viewing This Thread: 47 (0 members and 47 guests)
 
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
vBulletin Skin developed by: vBStyles.com