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General Bot Coding See what a pain it is to get those little mechs shooting around

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Re: Detecting fall damage in a safe way?
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A$$A$$IN
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Default Re: Detecting fall damage in a safe way? - 21-01-2004

One quick question, if you base damage estimate solely on fall speed, then won't the bot fear jumping long distances into water, like the bridge in de_aztec? Falling into water doesn't hurt like falling on to a solid surface. Or am I just being a pain in the butt?
  
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Re: Detecting fall damage in a safe way?
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Pierre-Marie Baty
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Default Re: Detecting fall damage in a safe way? - 21-01-2004

WHOA, I stand corrected. Indeed. Here's a bug. A lovely bug man !!

Well I suppose we'll need to add another check
Code:
// pseudocode
IF ((the bot WAS falling fast enough to get some damage)
	AND (the bot JUST received damage from worldspawn))
   THEN it's a dangerous fall
Thanks a lot !!!



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Re: Detecting fall damage in a safe way?
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A$$A$$IN
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Default Re: Detecting fall damage in a safe way? - 21-01-2004

In real life, I am a programmer of database applications using Visual Basic and Microsoft Access. But I suck at C/C++, so I will leave the actual coding to the experts. But this bot stuff is interesting to me from an algorithmic perspective.
  
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Re: Detecting fall damage in a safe way?
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botmeister
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Default Re: Detecting fall damage in a safe way? - 21-01-2004

Quote:
Originally Posted by A$$A$$IN
In real life, I am a programmer of database applications using Visual Basic and Microsoft Access. But I suck at C/C++, so I will leave the actual coding to the experts. But this bot stuff is interesting to me from an algorithmic perspective.
Welcome to Bots United fellow database programmer!

I've also been doing database programming using MS Access and SQL databases. If you dig into C++ while playing around with something that's fun to do (like bot programming), you'll learn fast.

btw, I thought this was real life o_O ?


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Re: Detecting fall damage in a safe way?
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A$$A$$IN
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Default Re: Detecting fall damage in a safe way? - 21-01-2004

If this was real life, wouldn't you be building Terminators?
  
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Re: Detecting fall damage in a safe way?
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Pierre-Marie Baty
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Default Re: Detecting fall damage in a safe way? - 22-01-2004

Sarah... Connor ?






RACC home - Bots-United: beer, babies & bots (especially the latter)
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Re: Detecting fall damage in a safe way?
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Fiber_Optic
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Default Re: Detecting fall damage in a safe way? - 22-01-2004

- No, try the next door...
- Sarah Connor?
- yes?
- (pmmm) (pmmm)


(lol, french reference... sry.. PMB should understand)
  
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