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Half-Life 2 SDK For developments focused around the Half-Life 2 engine Half-Life 2

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Re: entity origin?
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Whistler
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Default Re: entity origin? - 13-07-2007

Quote:
Originally Posted by pinworm View Post
has anyone found a solution to this problem, it doesnt seem like u can change players location thru a plugin?
You can do that. Try the waypoint teleporting function in POD-Bot.
  
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Re: entity origin?
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pinworm
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Default Re: entity origin? - 13-07-2007

it looks like podbot is using metamod to enhance functionality. im looking into metamod now, i know very little about it. but with just using what valve sdk gives me with out too much excessive hacking, it doesnt look like there is a way to modify player variable just thru serverside plugin. am i wrong here?

ive found engine->setView(edict,edict) that will modify players viewpoint and position, but this seems like the only way to do it so far
  
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