.:: Bots United ::.  
filebase forums discord server github wiki web
cubebot epodbot fritzbot gravebot grogbot hpbbot ivpbot jkbotti joebot
meanmod podbotmm racc rcbot realbot sandbot shrikebot soulfathermaps yapb

Go Back   .:: Bots United ::. > Cyborg Factory > FritzBot
FritzBot A bot for Return To Castle Wolfenstein - by Maleficus Return to Castle Wolfenstein

Reply
 
Thread Tools
mp_d_day2 beta waypoint
Old
  (#1)
himeno
Member
 
Status: Offline
Posts: 3
Join Date: Apr 2006
Cool mp_d_day2 beta waypoint - 25-04-2006

Though established dynamite, establish again

Do not know whether what is problem

Make perfectly

http://mfiles.naver.net/6abc5d8793ca...ctteru1004.pk3

map link
ftp://ffclan.net/downloads/mk_d_day2.pk3
  
Reply With Quote
Re: mp_d_day2 beta waypoint
Old
  (#2)
CrapShoot
A Monkey
 
CrapShoot's Avatar
 
Status: Offline
Posts: 386
Join Date: Jan 2005
Default Re: mp_d_day2 beta waypoint - 25-04-2006

The waypoint link doesn't work.

Double check the entity number for the dynamite plant. If that is set incorrectly, the bots will keep planting.
  
Reply With Quote
Re: mp_d_day2 beta waypoint
Old
  (#3)
himeno
Member
 
Status: Offline
Posts: 3
Join Date: Apr 2006
Default Re: mp_d_day2 beta waypoint - 26-04-2006

Thank CrapShoot

Is difficult to make waypont

It was entity A problem

Thank for teaching
  
Reply With Quote
Re: mp_d_day2 beta waypoint
Old
  (#4)
himeno
Member
 
Status: Offline
Posts: 3
Join Date: Apr 2006
Default Re: mp_d_day2 beta waypoint - 26-04-2006

Though upload to my Blog, address changes every day
  
Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
vBulletin Skin developed by: vBStyles.com