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Waypoint Forum A place to request waypoints for a specific map, or to check on the progress of waypoints for your favorite maps.

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Question regarding maps in new Fritz0.pk3
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vlvttch
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Default Question regarding maps in new Fritz0.pk3 - 05-10-2006

I was just looking in the new .70b Fritz0.pk3 in the maps folder and was wondering why v2base_te & reactor_final are not listed in that folder. On a closer look they were not in the .70a version either. Will the bots run correctly on theose maps without those mapscripts?

I also see that sw_oasis_b3 & vengeance_TE_final are in the maps folder. Are thos offically ready to run on a server now?

Thanks agian for the update and further info.
  
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Re: Question regarding maps in new Fritz0.pk3
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Maleficus
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Default Re: Question regarding maps in new Fritz0.pk3 - 05-10-2006

I haven't been able to keep up with waypoint releases as much as I'd like, so its very possible that I could missed a couple.


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Re: Question regarding maps in new Fritz0.pk3
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TomTom
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Default Re: Question regarding maps in new Fritz0.pk3 - 05-10-2006

running through my old fritzbot directory and comparing it to the 0.70b fritz0.pk3 I flagged the following differences that others may want to double check;
- there is a exact 5 hour difference in maps like et_tundra_beta4, sw_oasis_b3, xposed etc which probably means they are the same.
However
- The rev of Caen2 appears to be pre rev 1.00
- I have apparently newer work from Crapshoot for Battery and Fueldump (see his post)
- et_ufo_b3 is included but et_ufo_final is not (see the foofighter.zip)
- mp_beach is missing (basically just et_beach)
- 420 blunt posted a isolated oasis nav fix here that may not be in the 0.70b.
- and I like vlvttch above found reactor_final is not present.
(there is an old? nav and aiscript for v2base_te though.)

May I suggest that Crapshoot, The bindlestiff and 420 blunt confirm.


.one Ringstellung to rule them all.
  
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Re: Question regarding maps in new Fritz0.pk3
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Maleficus
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Default Re: Question regarding maps in new Fritz0.pk3 - 05-10-2006

If confirmed, I'll upload it as a patch.

Sorry guys, I'm incredibly busy right now at work, and haven't had the time I need to keep up to date on everything.


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Re: Question regarding maps in new Fritz0.pk3
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CrapShoot
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Default Re: Question regarding maps in new Fritz0.pk3 - 05-10-2006

TomTom's list looks accurate to me. Although reactor_final waypoints aren't completed yet, so it may not make sense to include them. 420Blunt's Oasis fix (thought I had sent that fix already) also includes sw_oasis.
  
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Re: Question regarding maps in new Fritz0.pk3
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420Blunt
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Default Re: Question regarding maps in new Fritz0.pk3 - 05-10-2006

The oasis fix I packed with sw_oasis is included in this latest release. Also vengeance and et_mor can be deleted they aren't done yet, well the vengeance I have is playable it just needs a bit more work cause it kinda sucks.

I haven't had much time to work on fritz lately work has been pretty busy, but it should slow down here soon once the snow flies.
  
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Re: Question regarding maps in new Fritz0.pk3
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Maleficus
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Default Re: Question regarding maps in new Fritz0.pk3 - 05-10-2006

I'm pretty sure I got CrapShoot's latest battery/fueldump fixes from his post on the forum.

UFO final was an oversight on my part. I'll include that as a small patch, or just as a link to the waypoint file.


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