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Added menu "personality"
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pogsnet
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Arrow Added menu "personality" - 07-03-2008

I know you can make a bot aggressive, defensive, etc during adding specifice bot. How about if binded in "=" menu for all bot personality can be chanced at few clicks if the host want a real fighting or just defensive bots. Hope if help
  
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Re: Added menu "personality"
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KWo
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Default Re: Added menu "personality" - 07-03-2008

Please express more what You really want. Just give some examples.
  
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Re: Added menu "personality"
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Default Re: Added menu "personality" - 07-03-2008

Under the "=" menu there is bot personality option and under it you can change all bot personality anytime from aggresive mode (bots will advance) to defensive mode (bots will protect only the bomb site or the hostages or stay in place) or even neutral where bots dont hit anybody that dont hit them
  
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Re: Added menu "personality"
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KWo
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Default Re: Added menu "personality" - 07-03-2008

The meaning of the personalities of bots is a bit different, than this one You explained here.
There is a menu which lets You choose the bot's personality:
http://podbotmm.bots-united.com/doc_v3/html/pbmm.html

What is missing there? There are only 3 kinds of personalities, so it's nothing continous to choose there...
  
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Re: Added menu "personality"
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pogsnet
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Default Re: Added menu "personality" - 08-03-2008

How about Bot stance.... various command and conquer games use that word to chance unit stance from aggressive, defensive to hold ground.
  
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Re: Added menu "personality"
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KWo
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Default Re: Added menu "personality" - 08-03-2008

You are just rather requesting to have more personalities for bots and make them flexibly changable (various), than changing only the menu. What do You need it really for? For testing Your-own skill or what?
  
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