Hi!
PodBot MM are really cool, they behave nicely and even confuse guest players who think they are human players. Thank you for great bots!
But for serious gaming PodBot MM has one feature that distinguishes bots from real players and spoils both game enjoyment and impression about bots:
Bots' reaction is too quick.
Human's reaction speed is 0.3 to 0.5 seconds, it may be reduced to 0.2 seconds when concentraded. But bots attack instantly when they suddenly face an enemy in front of them.
Yes, they take time to turn, but when you jump out in front of bot's face, you will 100% get a load of lead before you could react. And this doesn't depend on distance, only on angle to bot's view direction.
A common man can never react that quick.
So the question is:
How do i increase bots' reaction time to 200-300 ms?
PS Some small questions:
1) Are PodBot's waypoints compatible with PodBot MM? Can't find waypoints for cs_mansion.
2) Bots use camp spots badly: they never look around, their field of view becomes very narrow and (on default maps with default waypoints) they never look in the direction needed, they look on a wall or floor... Is it because of bad waypoints?
3) Can i make some points to be main routes and some to be used rarely? I hate it when on de_aztec round start CTs run to bombplace through their gates, 50% of them jump into water instead of attacking T's gate.