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Re: Missing NAV file
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ANFSCD
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Default Re: Missing NAV file - 24-11-2005

Quote:
Originally Posted by the bindlestiff
Got another question:
There are four maps that are not listed in the Main Menu when you load Fritzbot. They are
te_frostbite
te_ufo
tundra_rush_beta
ypg_kings

They can be run from the console, however.

Why don't they get listed along with the other maps in the Main Menu?
There is a limit of how many maps that are listed in the menu, I'm not sure what the limit is. If you have alot of custom maps it helps to remove or rename the ones that you don't need atm (for example rename to mp_custom.pk3.old).
I can tell you that using the latest public release (0.51) that atleast te_frostbite, te_ufo and tundra_rush_beta are shown.


  
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Re: Missing NAV file
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Maleficus
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Default Re: Missing NAV file - 24-11-2005

Quote:
Originally Posted by ANFSCD
There is a limit of how many maps that are listed in the menu, I'm not sure what the limit is.
Yes, its an old Wolf bug. It depends on how many maps you have, and in what folders you have them (I've seen a difference on which maps are displayed based on whether the map was in the Fritzbot folder, or the MAIN folder).


Dum Spiro Spero


  
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Re: Missing NAV file
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the bindlestiff
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Default Re: Missing NAV file - 24-11-2005

So that's the reason. Thanks, guys ! It bothers me when something doesn't work the way it should. I'd often spend many hours debugging a small detail in a program to make it work properly (in assembly language, no less, back in the days of DOS). Just can't stand inconsistencies!
  
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