.:: Bots United ::.  
filebase forums discord server github wiki web
cubebot epodbot fritzbot gravebot grogbot hpbbot ivpbot jkbotti joebot
meanmod podbotmm racc rcbot realbot sandbot shrikebot soulfathermaps yapb

Go Back   .:: Bots United ::. > Cyborg Factory > POD-Bot mm > Bug Reports
Bug Reports Post any bug you experience with the latest release of this bot here

Reply
 
Thread Tools
Re: PodBotmm on 32 Bit AMD?
Old
  (#11)
TJA
Member
 
Status: Offline
Posts: 38
Join Date: Mar 2004
Location: Bonn, Germany
Default Re: PodBotmm on 32 Bit AMD? - 13-04-2010

I was able to dig deeper into that, creating a completely fresh HL/CS installation.

The results are as follows:

The amd64 versions does not load on four servers: Intel 64 Bit CPU or AMD 64 Bit CPU and a 64 Bit Linux, Intel 64 Bit CPU on 32 Bit Linux and Intel 32 Bit CPU on 32 Bit Linux:

Currently loaded plugins:
description stat pend file vers src load unlod
[ 1] <podbot_mm_amd6 badf load podbot_mm_amd64. v - ini - -
1 plugins, 0 running

But it does not crash the server ...
Trying the i386 podbot on those systems crashes the server reliably!

Having a look at the "ldd" out on all 4 Systems:

Code:
ldd ~cs/ORIG3111e/hlds_l/cstrike/addons/podbot/*.so
/home/cs/ORIG3111e/hlds_l/cstrike/addons/podbot/podbot_mm_amd64.so:
        not a dynamic executable
/home/cs/ORIG3111e/hlds_l/cstrike/addons/podbot/podbot_mm_i386.so:
        linux-gate.so.1 =>  (0xffffe000)
        libdl.so.2 => /lib/libdl.so.2 (0x40116000)
        libm.so.6 => /lib/tls/libm.so.6 (0x4011b000)
        libc.so.6 => /lib/tls/libc.so.6 (0x4013e000)
        /lib/ld-linux.so.2 (0x80000000)
Code:
ldd ~cs/ORIG3111e/hlds_l/cstrike/addons/podbot/*.so
/home/cs/ORIG3111e/hlds_l/cstrike/addons/podbot/podbot_mm_amd64.so:
        not a dynamic executable
/home/cs/ORIG3111e/hlds_l/cstrike/addons/podbot/podbot_mm_i386.so:
        libdl.so.2 => /lib/tls/libdl.so.2 (0xb7eeb000)
        libm.so.6 => /lib/tls/libm.so.6 (0xb7ec5000)
        libc.so.6 => /lib/tls/libc.so.6 (0xb7d93000)
        /lib/ld-linux.so.2 (0x56556000)
Code:
ldd ~cs/ORIG3111e/hlds_l/cstrike/addons/podbot/*.so
/home/cs/ORIG3111e/hlds_l/cstrike/addons/podbot/podbot_mm_amd64.so:
        linux-vdso.so.1 =>  (0x00007fff739c5000)
        libdl.so.2 => /lib/libdl.so.2 (0x00007fed8e668000)
        libstdc++.so.5 => /usr/lib/libstdc++.so.5 (0x00007fed8e38c000)
        libm.so.6 => /lib/libm.so.6 (0x00007fed8e108000)
        libc.so.6 => /lib/libc.so.6 (0x00007fed8ddb5000)
        /lib64/ld-linux-x86-64.so.2 (0x00007fed8ea77000)
        libgcc_s.so.1 => /lib/libgcc_s.so.1 (0x00007fed8db9e000)
/home/cs/ORIG3111e/hlds_l/cstrike/addons/podbot/podbot_mm_i386.so:
        linux-gate.so.1 =>  (0xf779a000)
        libdl.so.2 => /lib32/libdl.so.2 (0xf767e000)
        libm.so.6 => /lib32/libm.so.6 (0xf765a000)
        libc.so.6 => /lib32/libc.so.6 (0xf7508000)
        /lib/ld-linux.so.2 (0xf779b000)
Code:
ldd ~cs/ORIG3111e/hlds_l/cstrike/addons/podbot/*.so
/home/cs/ORIG3111e/hlds_l/cstrike/addons/podbot/podbot_mm_amd64.so:
        libdl.so.2 => /lib/libdl.so.2 (0x00002b75d8d65000)
        libstdc++.so.5 => not found
        libm.so.6 => /lib/libm.so.6 (0x00002b75d8e69000)
        libc.so.6 => /lib/libc.so.6 (0x00002b75d8feb000)
        /lib64/ld-linux-x86-64.so.2 (0x0000555555554000)
/home/cs/ORIG3111e/hlds_l/cstrike/addons/podbot/podbot_mm_i386.so:
        linux-gate.so.1 =>  (0xffffe000)
        libdl.so.2 => /lib32/libdl.so.2 (0xf7e0b000)
        libm.so.6 => /lib32/libm.so.6 (0xf7de7000)
        libc.so.6 => /lib32/libc.so.6 (0xf7cbb000)
        /lib/ld-linux.so.2 (0x56555000)
This one as a resolving issue - i will dig that out and try again!


JoeBots on CS 1.5 (HL1) UWC3:
beta.murka-terroristka.de:27025

6 Joebots, that go down by one for each human player ...
So you can play against 5 bots on UWC3!

The server runs with both Saved and Fast XP!

JoeBots play as CT all the time ...
  
Reply With Quote
Re: PodBotmm on 32 Bit AMD?
Old
  (#12)
KWo
Developer of PODBot mm
 
KWo's Avatar
 
Status: Offline
Posts: 3,425
Join Date: Apr 2004
Default Re: PodBotmm on 32 Bit AMD? - 13-04-2010

podbot_mm_amd64.so file has to be loaded on 64bit linux systems only if installed there CS is also 64 bit version. From that what I know Valve has stopped supporting steam/cs in 64bit version. In other hand - users clearly said at other forums there is no any advantage in the performance to use 64bit version over 32 on 64 bits systems.
If somebody is still using some older CS version and if it is there 64bits CS installation on 64 bit linux OS - for those podbot_mm_amd64.so file is (which I'm just compiling, but I cannot provide any support for it - I don't have any PC box with that 64bit linux OS and 64 bit CS). But - if You don't want to have any troubles - install - even on Your 64 bit linux OS - 32 bit version of CS and load podbot_mm_i386.so file - and with that one - at least with latest CS1.6/CZERO - there is no any problem (many users are using it - also at other boards) since the time it's statically linked with libstdc++6.
  
Reply With Quote
Re: PodBotmm on 32 Bit AMD?
Old
  (#13)
TJA
Member
 
Status: Offline
Posts: 38
Join Date: Mar 2004
Location: Bonn, Germany
Default Re: PodBotmm on 32 Bit AMD? - 13-04-2010

I originally started all tests with the i386 version on all platforms, but it just crashes the server!

See my postings above ...


JoeBots on CS 1.5 (HL1) UWC3:
beta.murka-terroristka.de:27025

6 Joebots, that go down by one for each human player ...
So you can play against 5 bots on UWC3!

The server runs with both Saved and Fast XP!

JoeBots play as CT all the time ...
  
Reply With Quote
Re: PodBotmm on 32 Bit AMD?
Old
  (#14)
KWo
Developer of PODBot mm
 
KWo's Avatar
 
Status: Offline
Posts: 3,425
Join Date: Apr 2004
Default Re: PodBotmm on 32 Bit AMD? - 13-04-2010

Within 2 days I'll compile a debug version of pbmm (i386 linux; then I'll post the link to it) - so maybe it will show more clearly where exactly the crash happens.
  
Reply With Quote
Re: PodBotmm on 32 Bit AMD?
Old
  (#15)
TJA
Member
 
Status: Offline
Posts: 38
Join Date: Mar 2004
Location: Bonn, Germany
Default Re: PodBotmm on 32 Bit AMD? - 13-04-2010

Thank you very much!!!


Edit:

Ich compared my podbot download to the one in the AllInOne Package:

root@beta:/data/PopBotMM/all_in_one_3.1/addons# cksum metamod/dlls/metamod_i386.so podbot/podbot_mm_i386.so
4126295892 880500 metamod/dlls/metamod_i386.so
302788107 522164 podbot/podbot_mm_i386.so

cs@hetzner:~/ORIG3111e/hlds_l/cstrike/addons$ cksum metamod/dlls/metamod_i386.so podbot/podbot_mm_i386.so
4126295892 880500 metamod/dlls/metamod_i386.so
1153359499 522164 podbot/podbot_mm_i386.so

Same size, but different content!

I downloaded again from http://podbotmm.bots-united.com/main...downloads.htm:
wget http://filebase.bots-united.com/uplo...ull_V3B20a.zip

And the same result:

root@beta:/data/PopBotMM/tmp# cksum podbot/podbot_mm_i386.so
1153359499 522164 podbot/podbot_mm_i386.so


If that difference is not on purpose, the podbot_full_V3B20a.zip package may be broken!


Edit again:

I exchanged the libaries - but to no avail ... the i386 version still crashes all servers.
:-|

BTW, there is no AMD64 version in the AllInOne Package ...


JoeBots on CS 1.5 (HL1) UWC3:
beta.murka-terroristka.de:27025

6 Joebots, that go down by one for each human player ...
So you can play against 5 bots on UWC3!

The server runs with both Saved and Fast XP!

JoeBots play as CT all the time ...

Last edited by TJA; 13-04-2010 at 21:20..
  
Reply With Quote
Re: PodBotmm on 32 Bit AMD?
Old
  (#16)
TJA
Member
 
Status: Offline
Posts: 38
Join Date: Mar 2004
Location: Bonn, Germany
Default Re: PodBotmm on 32 Bit AMD? - 13-04-2010

OK, this requires a new posting:

I downloaded wget http://filebase.bots-united.com/uplo...6so_v3B20q.zip and tried it:

IT RUNS!

I am testing further ...

Edit: It works on all 4 servers!

####

Edit2: Only generally:

I get constantly get "SZ_GetSpace: overflow on SVC_RuleInfo" messages and when running those bots.
Also, occational server-restarts ...

:-/


JoeBots on CS 1.5 (HL1) UWC3:
beta.murka-terroristka.de:27025

6 Joebots, that go down by one for each human player ...
So you can play against 5 bots on UWC3!

The server runs with both Saved and Fast XP!

JoeBots play as CT all the time ...

Last edited by TJA; 14-04-2010 at 02:09..
  
Reply With Quote
Re: PodBotmm on 32 Bit AMD?
Old
  (#17)
KWo
Developer of PODBot mm
 
KWo's Avatar
 
Status: Offline
Posts: 3,425
Join Date: Apr 2004
Default Re: PodBotmm on 32 Bit AMD? - 14-04-2010

From that what I remember JoeBot didn't want to work correctly with podbot mm. Try to load podbot mm without JoeBot and see if the problem still exists.
  
Reply With Quote
Re: PodBotmm on 32 Bit AMD?
Old
  (#18)
TJA
Member
 
Status: Offline
Posts: 38
Join Date: Mar 2004
Location: Bonn, Germany
Default Re: PodBotmm on 32 Bit AMD? - 14-04-2010

JoeBots?!?
Maybe you read an earlier version of my posting above? When i still thought, PBmm would run and i asked about joining them with JoeBots?

It would be fine to have them running together with PodBotsmm, but only to see which one is "better"

I would be happy if PB runs at all on my servers :-/
As i learned, also the development version does not realy run ...

So, of course, i tested without JoeBots - or any other things ... not even AMXX.

BTW, i have no problems with e[Pod]bots - sadly, they do not seem to joing maps for which they have no waypoints, so i disabled them again for now and have JoeBots again on the server mentioned in my signature.

Edit:

The development versions does the following:

It crashes the server one time - after that, i starts ...
Also, when i issue "quit", the server does not fully shutdown, but returns with a non-zero error code - which in turn triggers hlds_run to restart the server.

All this does not happen with JoeBots or ePODbots and also not without bots.

Strange thing.

Maybe the debug-version of the library will help ...

Ah, one mor error-message, i saw, when saying "quit":

Code:
Reason:  Server shutting down
L 04/14/2010 - 20:49:31: Server shutdown
L 04/14/2010 - 20:49:31: Log file closed
./hlds_run: line 264: 29467 Segmentation fault      (core dumped) $HL_CMD

warning: current_sos: Can't read pathname for load map: Input/output error

477     streambuf.h: No such file or directory.
Previous frame inner to this frame (corrupt stack?)
email debug.log to linux@valvesoftware.com
Edit 2:

Such a crash from the quit command produces the following debuglog:

Code:
CRASH: Wed Apr 14 20:49:32 CEST 2010
Start Line: ./hlds_i686 -debug -nojoy -noipx -pidfile hlds.pid -debuglog debuglog.txt -port 27050 -tos -heapsize 131072 -zone 8192 -game cstrike +sv_lan 1 +sv_proxies 0 +maxplayers 20 +ip 217.172.182.214 +map de_dust
Using host libthread_db library "/lib/tls/libthread_db.so.1".
Core was generated by `./hlds_i686 -debug -nojoy -noipx -pidfile hlds.pid -debuglog debuglog.txt -port'.
Program terminated with signal 11, Segmentation fault.
#0  0x40221233 in SV_LinkEdict () at streambuf.h:477
        in streambuf.h
#0  0x40221233 in SV_LinkEdict () at streambuf.h:477
#1  0xbfab1f5c in ?? ()
#2  0x40221170 in SV_LinkEdict () at streambuf.h:477
#3  0x40270908 in __DTOR_END__ () from /home/cs/ORIG3111e/hlds_l/engine_i686.so
#4  0x00000000 in ?? ()
#5  0x49a37680 in g_vecZero ()
   from /home/cs/ORIG3111e/hlds_l/cstrike/addons/podbot/podbot_mm_i386.so
#6  0x49a51460 in BotCreateTab ()
   from /home/cs/ORIG3111e/hlds_l/cstrike/addons/podbot/podbot_mm_i386.so
#7  0x40270908 in __DTOR_END__ () from /home/cs/ORIG3111e/hlds_l/engine_i686.so
#8  0x41368de4 in ?? ()
#9  0x498b6418 in CBasePlayerItem::SetObjectCollisionBox ()
   from /home/cs/ORIG3111e/hlds_l/cstrike/dlls/cs_i386.so
Current language:  auto; currently c++
this = (class ios *) 0x49773bf4
this = (ios *) 0x49773bf4
this = (istream *) 0x0
this = (ios *) 0x49773bf4
this = (istream *) 0x0
this = (istream *) 0x40270908
this = (ios *) 0x0
this = (istream *) 0x49773bf4
this = (istream *) 0x49773bf4
this = (ios *) 0x0
this = (ios *) 0x0
tie_to = (ostream *) 0x0
tie_to = (ostream *) 0x0
tie_to = (ostream *) 0x0
sb = (class streambuf *) 0x40270908
sb = (streambuf *) 0x40270908
sb = (streambuf *) 0x40270908
_IO_ostream_withassign::ios virtual table = {3 vtable entries,
  0x40243734 <_IO_ostream_withassign type_info function>,
  0x40242b80 <virtual function thunk (delta:-4) for _IO_ostream_withassign::~_IO_ostream_withassign(void)>, 0}
istream::ios virtual table = {3 vtable entries,
  0x40242fe0 <istream type_info function>,
  0x40242ba4 <virtual function thunk (delta:-8) for istream::~istream(void)>,
  0}
istream type_info node = '\0' <repeats 15 times>
_IO_istream_withassign::ios virtual table = {3 vtable entries,
  0x40243664 <_IO_istream_withassign type_info function>,
  0x40242b8c <virtual function thunk (delta:-8) for _IO_istream_withassign::~_IO_istream_withassign(void)>, 0}
ostream::ios virtual table = {3 vtable entries,
  0x40242c74 <ostream type_info function>,
  0x40242bb0 <virtual function thunk (delta:-4) for ostream::~ostream(void)>,
  0}
iostream type_info node = '\0' <repeats 15 times>
ostream type_info node = '\0' <repeats 15 times>
iostream::ios virtual table = {3 vtable entries,
  0x40243510 <iostream type_info function>,
  0x40242b98 <virtual function thunk (delta:-12) for iostream::~iostream(void)>, 0}
_IO_ostream_withassign type_info node = '\0' <repeats 15 times>
_IO_istream_withassign type_info node = '\0' <repeats 15 times>
From        To          Syms Read   Shared Object Library
0x40018420  0x40018554  Yes         /home/cs/hlds_nowon.so
0x4001a540  0x4001a7a4  Yes         /home/cs/hlds_fixes.so
0x4001da30  0x4001e5d4  Yes         /home/cs/hlds_muid6.so
0x400206a0  0x400208f4  Yes         /lib/libNoVersion.so.1
0x4002ec00  0x4002f924  Yes         /lib/libdl.so.2
0x40036320  0x4003e614  Yes         /lib/tls/libpthread.so.0
0x40047350  0x40060144  Yes         /lib/tls/libm.so.6
0x4007cc60  0x4015c78c  Yes         /lib/tls/libc.so.6
0x400007a0  0x4001318f  Yes         /lib/ld-linux.so.2
0x401b9630  0x4024686a  Yes         /home/cs/ORIG3111e/hlds_l/engine_i686.so
0x40752460  0x40790f51  Yes         ./libhlwon.so
0x40887060  0x40909749  Yes         ./libSteamValidateUserIDTickets_i386.so
0x409c42b0  0x409d3b49  Yes         /home/cs/ORIG3111e/hlds_l/filesystem_stdio_i386.so
0x496c82a0  0x4974eab7  Yes         ./cstrike/addons/metamod/dlls/metamod_i386.so
0x4983ce00  0x498e1044  Yes         /home/cs/ORIG3111e/hlds_l/cstrike/dlls/cs_i386.so
0x4997a1a0  0x499de974  Yes         /home/cs/ORIG3111e/hlds_l/cstrike/addons/podbot/podbot_mm_i386.so
0x49f39b20  0x49f3fb74  Yes         /lib/libnss_files.so.2
0x40026df0  0x40029184  Yes         /lib/libnss_dns.so.2
0x49f445d0  0x49f4f504  Yes         /lib/libresolv.so.2
Stack level 0, frame at 0xbfab1f3c:
 eip = 0x40221233 in SV_LinkEdict (streambuf.h:477); saved eip 0xbfab1f5c
 called by frame at 0xbfab1f40
 source language c++.
 Arglist at 0xbfab1f34, args:
 Locals at 0xbfab1f34, Previous frame's sp is 0xbfab1f3c
 Saved registers:
  eip at 0xbfab1f38
End of crash report
----------------------------------------------


JoeBots on CS 1.5 (HL1) UWC3:
beta.murka-terroristka.de:27025

6 Joebots, that go down by one for each human player ...
So you can play against 5 bots on UWC3!

The server runs with both Saved and Fast XP!

JoeBots play as CT all the time ...

Last edited by TJA; 14-04-2010 at 21:52..
  
Reply With Quote
Re: PodBotmm on 32 Bit AMD?
Old
  (#19)
KWo
Developer of PODBot mm
 
KWo's Avatar
 
Status: Offline
Posts: 3,425
Join Date: Apr 2004
Default Re: PodBotmm on 32 Bit AMD? - 14-04-2010

Here is debug version of podbot_mm_i386.so
http://www.mediafire.com/download.php?eehwizwedwm
Try to run it until crash and then post the info where exactly it is crashing.
  
Reply With Quote
Re: PodBotmm on 32 Bit AMD?
Old
  (#20)
TJA
Member
 
Status: Offline
Posts: 38
Join Date: Mar 2004
Location: Bonn, Germany
Default Re: PodBotmm on 32 Bit AMD? - 14-04-2010

Thanx!

I downloaded, installed, started, then said "quit":

Code:
L 04/14/2010 - 21:37:47: Log file closed
./hlds_run: line 264: 10175 Segmentation fault      (core dumped) $HL_CMD

warning: Can't read pathname for load map: Input/output error.
477     streambuf.h: No such file or directory.
email debug.log to linux@valvesoftware.com
Wed Apr 14 21:37:47 CEST 2010: Server restart in 10 seconds
Wed Apr 14 21:37:52 CEST 2010: Server Quit
The CRASH:

Code:
CRASH: Wed Apr 14 21:37:47 CEST 2010
Start Line: ./hlds_i686 -debug -nojoy -noipx -pidfile hlds.pid -debuglog debuglog.txt -port 27050 -tos -heapsize 131072 -zone 8192 -game cstrike +sv_lan 1 +sv_proxies 0 +maxplayers 20 +ip 178.63.3.149 +map de_dust
Core was generated by `./hlds_i686 -debug -nojoy -noipx -pidfile hlds.pid -debuglog debuglog.txt -port'.
Program terminated with signal 11, Segmentation fault.
[New process 10175]
#0  0xf7147233 in SV_LinkEdict () at streambuf.h:477
        in streambuf.h
#0  0xf7147233 in SV_LinkEdict () at streambuf.h:477
#1  0xff95e1fc in ?? ()
#2  0xf7147170 in SV_LinkEdict () at streambuf.h:477
#3  0xf7196908 in __DTOR_END__ () from /home/cs/ORIG3111e/hlds_l/engine_i686.so
#4  0xff95e28c in ?? ()
#5  0xf7116d64 in ?? () at streambuf.h:477
   from /home/cs/ORIG3111e/hlds_l/engine_i686.so
#6  0xff95e2b8 in ?? ()
#7  0xf7196908 in __DTOR_END__ () from /home/cs/ORIG3111e/hlds_l/engine_i686.so
#8  0xf7119ada in EntOffsetOfPEntity () at streambuf.h:477
#9  0xffffffff in ?? ()
#10 0xef619cf4 in ?? ()
#11 0x41800000 in ?? ()
#12 0xff95e218 in ?? ()
#13 0xf7116da0 in PF_setorigin_I () at streambuf.h:477
#14 0xef619cf4 in ?? ()
#15 0x00000000 in ?? ()
Current language:  auto; currently c++
this = (class ios *) 0xeed34bf4
this = (class ios *) 0xeed34bf4
this = (istream *) 0x0
this = (class ios *) 0xeed34bf4
this = (istream *) 0x0
this = (istream *) 0xf7196908
this = (class ios *) 0x0
this = (istream *) 0xeed34bf4
this = (istream *) 0xeed34bf4
this = (class ios *) 0x0
this = (class ios *) 0x0
tie_to = (ostream *) 0x0
tie_to = (ostream *) 0x0
tie_to = (ostream *) 0x0
sb = (class streambuf *) 0xf7196908
sb = (class streambuf *) 0xf7196908
sb = (class streambuf *) 0xf7196908
_IO_ostream_withassign::ios virtual table = {3 vtable entries,
  0xf7169734 <_IO_ostream_withassign type_info function>,
  0xf7168b80 <virtual function thunk (delta:-4) for _IO_ostream_withassign::~_IO_ostream_withassign(void)>, 0}
istream::ios virtual table = {3 vtable entries,
  0xf7168fe0 <istream type_info function>,
  0xf7168ba4 <virtual function thunk (delta:-8) for istream::~istream(void)>,
  0}
istream type_info node = '\0' <repeats 15 times>
_IO_istream_withassign::ios virtual table = {3 vtable entries,
  0xf7169664 <_IO_istream_withassign type_info function>,
  0xf7168b8c <virtual function thunk (delta:-8) for _IO_istream_withassign::~_IO_istream_withassign(void)>, 0}
ostream::ios virtual table = {3 vtable entries,
  0xf7168c74 <ostream type_info function>,
  0xf7168bb0 <virtual function thunk (delta:-4) for ostream::~ostream(void)>,
  0}
iostream type_info node = '\0' <repeats 15 times>
ostream type_info node = '\0' <repeats 15 times>
iostream::ios virtual table = {3 vtable entries,
  0xf7169510 <iostream type_info function>,
  0xf7168b98 <virtual function thunk (delta:-12) for iostream::~iostream(void)>, 0}
_IO_ostream_withassign type_info node = '\0' <repeats 15 times>
_IO_istream_withassign type_info node = '\0' <repeats 15 times>
From        To          Syms Read   Shared Object Library
0xf77d4320  0xf77d4428  Yes         /home/cs/hlds_nowon.so
0xf77d2400  0xf77d2638  Yes         /home/cs/hlds_fixes.so
0xf77cfa20  0xf77d07d8  Yes         /home/cs/hlds_muid6.so
0xf77c0a60  0xf77c1958  Yes         /lib32/libdl.so.2
0xf77ad170  0xf77b83f8  Yes         /lib32/libpthread.so.0
0xf7788410  0xf77a1908  Yes         /lib32/libm.so.6
0xf7649230  0xf7750af8  Yes         /lib32/libc.so.6
0xf77da7f0  0xf77f227f  Yes         /lib/ld-linux.so.2
0xf70df630  0xf716c86a  Yes         /home/cs/ORIG3111e/hlds_l/engine_i686.so
0xf7037460  0xf7075f51  Yes         ./libhlwon.so
0xf6ec2060  0xf6f44749  Yes         ./libSteamValidateUserIDTickets_i386.so
0xf6ddf2b0  0xf6deeb49  Yes         /home/cs/ORIG3111e/hlds_l/filesystem_stdio_i386.so
0xeec892a0  0xeed0fab7  Yes         ./cstrike/addons/metamod/dlls/metamod_i386.so
0xeeac3e00  0xeeb68044  Yes         /home/cs/ORIG3111e/hlds_l/cstrike/dlls/cs_i386.so
0xee962c30  0xee9d0c44  Yes         /home/cs/ORIG3111e/hlds_l/cstrike/addons/podbot/podbot_mm_i386.so
0xee8ac160  0xee928518  Yes         /usr/lib32/libstdc++.so.6
0xee85cc90  0xee8660a8  Yes         /usr/lib32/libgcc_s.so.1
0xee3f28a0  0xee3f9878  Yes         /lib32/libnss_files.so.2
0xf77c7b60  0xf77ca628  Yes         /lib32/libnss_dns.so.2
0xf6dc0130  0xf6dcbb88  Yes         /lib32/libresolv.so.2
Stack level 0, frame at 0xff95e1dc:
 eip = 0xf7147233 in SV_LinkEdict (streambuf.h:477); saved eip 0xff95e1fc
 called by frame at 0xff95e1e0
 source language c++.
 Arglist at 0xff95e1d4, args:
 Locals at 0xff95e1d4, Previous frame's sp is 0xff95e1dc
 Saved registers:
  eip at 0xff95e1d8
End of crash report
----------------------------------------------
Does that help already?

I let the bots run now, while i cook and eat


JoeBots on CS 1.5 (HL1) UWC3:
beta.murka-terroristka.de:27025

6 Joebots, that go down by one for each human player ...
So you can play against 5 bots on UWC3!

The server runs with both Saved and Fast XP!

JoeBots play as CT all the time ...
  
Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
vBulletin Skin developed by: vBStyles.com