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JKBotti The new generation of Half-Life bots by ghost of evilspy HLDMOpposing Force

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jk_botti.cfg file not found?
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sdzxmail
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Default jk_botti.cfg file not found? - 20-01-2009

I builded a CountStrike 1.5 sever,and wanted to add some bots
(hlserver 4.1.1.1)
I tested jk_botti 1.42 and 1.41,and succeed loaded jk_botti.dll in metamod,but I found there was not pod in my server.
It can be add bot with command addbot,and found it said that
"[jk_botti] jk_botti.cfg rile not found":
PLEASE HELP ME!!!
detail:
jk_bottil location: c:\server\cstrike\addons\jk_botti
metamod location: c:\server\cstrike\addons\metamod
metamod plugins.ini : win32 addons/jk_botti/dlls/jk_botti_mm.dll
and jk_botti.cfg location: c:\server\cstrike\addons\jk_botti\
   
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Re: jk_botti.cfg file not found?
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sdzxmail
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Default Re: jk_botti.cfg file not found? - 20-01-2009

additional: I can use command "jk_botti addbot" in server console to add a bot in game,but the bot is gray,can not play!!
   
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Re: jk_botti.cfg file not found?
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Minh-Lo-Hwang
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Default Re: jk_botti.cfg file not found? - 20-01-2009

Hi

jk_botti doesn't work with Counter-Strike. jk_botti works with Half-Life Deathmatch and Opposing Force. Try a Counter-Strike Bot like Podbot_mm.

Greetings,

Minh



   
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Re: jk_botti.cfg file not found?
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sdzxmail
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Default Re: jk_botti.cfg file not found? - 21-01-2009

Thanks you . I thinks it is
Yestday I move a copy of jk_botti to /value/addons,and now It can succeed to load bots!But the bots can only enter the game ,but can not be CT or T.....
I noticed that the waypoint has been succeed created,and the bot can talk,just not enter CT or T.
I suppose the author can modify codes simply to support CS 1.5.
Thanks
   
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Re: jk_botti.cfg file not found?
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ProRaiL
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Default Re: jk_botti.cfg file not found? - 23-01-2009

it's not simply at all to make bots support counter-strike game mode, because it's differs from half-life deathmatch
   
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Re: jk_botti.cfg file not found?
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ghost of evilspy
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Default Re: jk_botti.cfg file not found? - 26-01-2009

Quote:
Originally Posted by sdzxmail View Post
I suppose the author can modify codes simply to support CS 1.5.
Sure

But since it is so simple, how about you do it, and submit patchset that adds this feature to v1.42.
   
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