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POD-Bot mm Waypoint Format Waypoints for POD-Bot mm

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Is it possible ???
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diviqt
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Default Is it possible ??? - 26-08-2008

Is it possible to be maked waypoints for tour maps mod ? And if its possible can someone make waypoints for tour_dust tour_dust2 tour_map1 tour_assault
  
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Re: Is it possible ???
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diviqt
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Default Re: Is it possible ??? - 29-09-2008

hmm.... anyone ??
  
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Re: Is it possible ???
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Ancient
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Default Re: Is it possible ??? - 30-09-2008

Could you enlighten us what the mod is?
Also some links to map urls may aid in quicker waypoint creating.


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Re: Is it possible ???
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Hex-a-Decimal
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Default Re: Is it possible ??? - 03-10-2008

Maybe this is what he meant: http://forums.alliedmods.net/showthread.php?t=21580

I think it's possible to make waypoint for this mod, because these maps are also include CSBOT navigation file, so i think this mod supported by CSBOT, and of course POD-Bot mm! But I'm still not sure, let me try this mod first...
  
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Re: Is it possible ???
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diviqt
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Default Re: Is it possible ??? - 03-10-2008

Hex-a-Decimal yes that is what i meant if the bots can be maked this will be super cool
  
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Re: Is it possible ???
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Ancient
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Default Re: Is it possible ??? - 03-10-2008

Well, the bots can have mulitiple opjectives, but I don't think the bots would know if one objective is active over another.


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Re: Is it possible ???
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diviqt
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Default Re: Is it possible ??? - 16-10-2008

The bots cant work on tour maps ?
  
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Re: Is it possible ???
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commonbullet
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Default Re: Is it possible ??? - 18-10-2008

I've tried once to make waypoints to make it playable with podbots. I'll try to describe the problem so maybe pb coders/waypointers may find a solution:

- that plugin consists in a set of "sub-maps" in one map. Basically it moves players spawn each round so they can play in each submap. These sub maps have no objectives like defusing, rescuing, etc they are fy/aim maps.

- csbots (cz) can play that perfectly because there can be sets of non connected navigation meshes, meaning that each submap can have their own separated meshes; they're still saved in one .nav file.

- If I remember it correctly, I couldn't make that work for podbots because all waypoints should be connected to make a valid file.

I hope this helps.
  
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Re: Is it possible ???
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KWo
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Default Re: Is it possible ??? - 18-10-2008

Quote:
Originally Posted by diviqt View Post
The bots cant work on tour maps ?
podbot mm doesn't support any maps like that. They cannot know they can play only on a sub-map. They need to have continous paths between all waypoints.
  
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Re: Is it possible ???
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diviqt
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Default Re: Is it possible ??? - 05-11-2008

Thanks for the information KWo
  
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