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Bots are moving in slow motion. Whats up? Please help me!!!
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KiLLrAzOR
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Question Bots are moving in slow motion. Whats up? Please help me!!! - 11-11-2006

Hey guys.
I have been using podbots for awhile now. Never had a problem with them before and they bring alot of people to the server.
Now the bots are moving in slow motion.
And I don't know why.
I downloaded the new V3 build 16b. and put that one in and the bots are still moving slowly.

I know steam updated the other day. And the server owner had the server changed to a duel core server.
Our server is running this ------> Xeon duel core 32 bit processors.
Don't know if this would effect them.
Or was it the STEAM update the other day.

But I don't know when the bots started moving slow. Either the steam update or the duel core processor server.

If anyone has an idea why the bots are moving so slow please help me out here.
Thank you.

KiLLrAzOR
=VG= Group.
  
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Re: Bots are moving in slow motion. Whats up? Please help me!!!
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Ancient
PodBot MM's Laziest Waypointer
 
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Default Re: Bots are moving in slow motion. Whats up? Please help me!!! - 11-11-2006

Well I only experience this problem when memory is low and your facing a certain direction in a map.

But I experience this specificly while waypoint mode is on, nothing more than that.


[Web Designer][Waypointer][Gamer]
CFE Games Administrator
[CFE]Games.com
[Never Trust the Untrusted]
  
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Re: Bots are moving in slow motion. Whats up? Please help me!!!
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KWo
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Default Re: Bots are moving in slow motion. Whats up? Please help me!!! - 11-11-2006

Lower down Your booster settings below 200 FPS, then the bots will work fine...
  
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Re: Bots are moving in slow motion. Whats up? Please help me!!!
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KiLLrAzOR
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Default Re: Bots are moving in slow motion. Whats up? Please help me!!! - 11-11-2006

Booster settings? How would I do that?
If you don't mind helping.
Thanks.

KR
  
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Re: Bots are moving in slow motion. Whats up? Please help me!!!
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KWo
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Default Re: Bots are moving in slow motion. Whats up? Please help me!!! - 11-11-2006

Post the resullt of the command
meta list
in Your server console. Windows / linux? More info, please...
  
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Re: Bots are moving in slow motion. Whats up? Please help me!!!
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KiLLrAzOR
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Default Re: Bots are moving in slow motion. Whats up? Please help me!!! - 11-11-2006

Give me a min. I will post all specs.
and info.
Thanks.
  
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Re: Bots are moving in slow motion. Whats up? Please help me!!!
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KiLLrAzOR
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Question Re: Bots are moving in slow motion. Whats up? Please help me!!! - 11-11-2006

The server is a Windows server.
Running on Xeon duel core processors.
We are using amxmodx.
All mods are updated. amxmodx, metamod and podbots.
With these plugins running
amxx_piss_cs_cz.amx ; piss plugin
admin_alltalk.amxx ; alltalk
awp2scout.amxx ; turns awp to scout
join_leave.amxx ; join/leave message
loadingsound.amxx ; loading music
amx_spank2.amxx ; spank
lastmanbets.amxx ; betting
voicecomm_ban.amxx ; ban voice
map_extend_vote.amx

This is a copy of one of the logs. Settings of the server.
L 11/11/2006 - 03:46:41: Log file started (file "logs\L1111005.log") (game "cstrike") (version "47/1.1.2.5/3382")
L 11/11/2006 - 03:46:41: Loading map "de_aztec"
L 11/11/2006 - 03:46:41: Server cvars start
L 11/11/2006 - 03:46:41: Server cvar "_tutor_bomb_viewable_check_interval" = "0.5"
L 11/11/2006 - 03:46:41: Server cvar "_tutor_debug_level" = "0"
L 11/11/2006 - 03:46:41: Server cvar "_tutor_examine_time" = "0.5"
L 11/11/2006 - 03:46:41: Server cvar "_tutor_hint_interval_time" = "10.0"
L 11/11/2006 - 03:46:41: Server cvar "_tutor_look_angle" = "10"
L 11/11/2006 - 03:46:41: Server cvar "_tutor_look_distance" = "200"
L 11/11/2006 - 03:46:41: Server cvar "_tutor_message_character_display_time_coefficient " = "0.07"
L 11/11/2006 - 03:46:41: Server cvar "_tutor_message_minimum_display_time" = "1"
L 11/11/2006 - 03:46:41: Server cvar "_tutor_message_repeats" = "5"
L 11/11/2006 - 03:46:41: Server cvar "_tutor_view_distance" = "1000"
L 11/11/2006 - 03:46:41: Server cvar "allow_spectators" = "1.0"
L 11/11/2006 - 03:46:41: Server cvar "amx_client_languages" = "1"
L 11/11/2006 - 03:46:41: Server cvar "amx_language" = "en"
L 11/11/2006 - 03:46:41: Server cvar "amx_nextmap" = "de_aztec"
L 11/11/2006 - 03:46:41: Server cvar "amx_timeleft" = "00:00"
L 11/11/2006 - 03:46:41: Server cvar "amxmodx_version" = "1.76b"
L 11/11/2006 - 03:46:41: Server cvar "coop" = "0"
L 11/11/2006 - 03:46:41: Server cvar "deathmatch" = "1"
L 11/11/2006 - 03:46:41: Server cvar "decalfrequency" = "30"
L 11/11/2006 - 03:46:41: Server cvar "edgefriction" = "2"
L 11/11/2006 - 03:46:41: Server cvar "hostage_debug" = "0"
L 11/11/2006 - 03:46:41: Server cvar "hostage_stop" = "0"
L 11/11/2006 - 03:46:41: Server cvar "humans_join_team" = "any"
L 11/11/2006 - 03:46:41: Server cvar "max_queries_sec" = "3.0"
L 11/11/2006 - 03:46:41: Server cvar "max_queries_sec_global" = "30"
L 11/11/2006 - 03:46:41: Server cvar "max_queries_window" = "60"
L 11/11/2006 - 03:46:41: Server cvar "metamod_version" = "1.19"
L 11/11/2006 - 03:46:41: Server cvar "mp_allowmonsters" = "0"
L 11/11/2006 - 03:46:41: Server cvar "mp_autokick" = "0"
L 11/11/2006 - 03:46:41: Server cvar "mp_autoteambalance" = "1"
L 11/11/2006 - 03:46:41: Server cvar "mp_buytime" = "60"
L 11/11/2006 - 03:46:41: Server cvar "mp_c4timer" = "40"
L 11/11/2006 - 03:46:41: Server cvar "mp_chattime" = "10"
L 11/11/2006 - 03:46:41: Server cvar "mp_consistency" = "1"
L 11/11/2006 - 03:46:41: Server cvar "mp_fadetoblack" = "0"
L 11/11/2006 - 03:46:41: Server cvar "mp_flashlight" = "0"
L 11/11/2006 - 03:46:41: Server cvar "mp_footsteps" = "1"
L 11/11/2006 - 03:46:41: Server cvar "mp_forcecamera" = "0"
L 11/11/2006 - 03:46:41: Server cvar "mp_forcechasecam" = "0"
L 11/11/2006 - 03:46:41: Server cvar "mp_fragsleft" = "0"
L 11/11/2006 - 03:46:41: Server cvar "mp_freezetime" = "1"
L 11/11/2006 - 03:46:41: Server cvar "mp_friendlyfire" = "0"
L 11/11/2006 - 03:46:41: Server cvar "mp_ghostfrequency" = "0.1"
L 11/11/2006 - 03:46:41: Server cvar "mp_hostagepenalty" = "0"
L 11/11/2006 - 03:46:41: Server cvar "mp_kickpercent" = "0.66"
L 11/11/2006 - 03:46:41: Server cvar "mp_limitteams" = "0"
L 11/11/2006 - 03:46:41: Server cvar "mp_logdetail" = "0"
L 11/11/2006 - 03:46:41: Server cvar "mp_logfile" = "1"
L 11/11/2006 - 03:46:41: Server cvar "mp_logmessages" = "1"
L 11/11/2006 - 03:46:41: Server cvar "mp_mapvoteratio" = "0.66"
L 11/11/2006 - 03:46:41: Server cvar "mp_maxrounds" = "60"
L 11/11/2006 - 03:46:41: Server cvar "mp_mirrordamage" = "0"
L 11/11/2006 - 03:46:41: Server cvar "mp_playerid" = "0"
L 11/11/2006 - 03:46:41: Server cvar "mp_roundtime" = "5"
L 11/11/2006 - 03:46:41: Server cvar "mp_startmoney" = "1500"
L 11/11/2006 - 03:46:41: Server cvar "mp_timeleft" = "0"
L 11/11/2006 - 03:46:41: Server cvar "mp_timelimit" = "45"
L 11/11/2006 - 03:46:41: Server cvar "mp_tkpunish" = "0"
L 11/11/2006 - 03:46:41: Server cvar "mp_windifference" = "1"
L 11/11/2006 - 03:46:41: Server cvar "mp_winlimit" = "60"
L 11/11/2006 - 03:46:41: Server cvar "pausable" = "0"
L 11/11/2006 - 03:46:41: Server cvar "pb_aim_damper_coefficient_x" = "0.22"
L 11/11/2006 - 03:46:41: Server cvar "pb_aim_damper_coefficient_y" = "0.22"
L 11/11/2006 - 03:46:41: Server cvar "pb_aim_deviation_x" = "2.0"
L 11/11/2006 - 03:46:41: Server cvar "pb_aim_deviation_y" = "1.0"
L 11/11/2006 - 03:46:41: Server cvar "pb_aim_influence_x_on_y" = "0.25"
L 11/11/2006 - 03:46:41: Server cvar "pb_aim_influence_y_on_x" = "0.17"
L 11/11/2006 - 03:46:41: Server cvar "pb_aim_notarget_slowdown_ratio" = "0.5"
L 11/11/2006 - 03:46:41: Server cvar "pb_aim_offset_delay" = "1.2"
L 11/11/2006 - 03:46:41: Server cvar "pb_aim_spring_stiffness_x" = "13.0"
L 11/11/2006 - 03:46:41: Server cvar "pb_aim_spring_stiffness_y" = "13.0"
L 11/11/2006 - 03:46:41: Server cvar "pb_aim_target_anticipation_ratio" = "2.2"
L 11/11/2006 - 03:46:41: Server cvar "pb_aim_type" = "4"
L 11/11/2006 - 03:46:41: Server cvar "pb_autokill" = "0"
L 11/11/2006 - 03:46:41: Server cvar "pb_autokilldelay" = "45"
L 11/11/2006 - 03:46:41: Server cvar "pb_bot_join_team" = "ANY"
L 11/11/2006 - 03:46:41: Server cvar "pb_bot_quota_match" = "0"
L 11/11/2006 - 03:46:41: Server cvar "pb_chat" = "0"
L 11/11/2006 - 03:46:41: Server cvar "pb_dangerfactor" = "1000"
L 11/11/2006 - 03:46:41: Server cvar "pb_detailnames" = "0"
L 11/11/2006 - 03:46:41: Server cvar "pb_ffa" = "0"
L 11/11/2006 - 03:46:41: Server cvar "pb_jasonmode" = "0"
L 11/11/2006 - 03:46:41: Server cvar "pb_mapstartbotdelay" = "4"
L 11/11/2006 - 03:46:41: Server cvar "pb_maxbots" = "4"
L 11/11/2006 - 03:46:41: Server cvar "pb_maxbotskill" = "100"
L 11/11/2006 - 03:46:41: Server cvar "pb_maxweaponpickup" = "10"
L 11/11/2006 - 03:46:41: Server cvar "pb_minbots" = "0"
L 11/11/2006 - 03:46:41: Server cvar "pb_minbotskill" = "80"
L 11/11/2006 - 03:46:41: Server cvar "pb_numfollowuser" = "5"
L 11/11/2006 - 03:46:41: Server cvar "pb_restrequipammo" = "000000000"
L 11/11/2006 - 03:46:41: Server cvar "pb_restrweapons" = "00000000000000000000000000"
L 11/11/2006 - 03:46:41: Server cvar "pb_shootthruwalls" = "0"
L 11/11/2006 - 03:46:41: Server cvar "pb_spray" = "0"
L 11/11/2006 - 03:46:41: Server cvar "pb_timer_grenade" = "0.5"
L 11/11/2006 - 03:46:41: Server cvar "pb_timer_pickup" = "0.3"
L 11/11/2006 - 03:46:41: Server cvar "pb_timer_sound" = "0.5"
L 11/11/2006 - 03:46:41: Server cvar "pb_usespeech" = "0"
L 11/11/2006 - 03:46:41: Server cvar "pb_version" = "3.0B16b"
L 11/11/2006 - 03:46:41: Server cvar "pb_welcomemsgs" = "0"
L 11/11/2006 - 03:46:41: Server cvar "pb_wptfolder" = "wptdefault"
L 11/11/2006 - 03:46:41: Server cvar "sv_accelerate" = "5"
L 11/11/2006 - 03:46:41: Server cvar "sv_aim" = "1"
L 11/11/2006 - 03:46:41: Server cvar "sv_airaccelerate" = "10"
L 11/11/2006 - 03:46:41: Server cvar "sv_airmove" = "1"
L 11/11/2006 - 03:46:41: Server cvar "sv_allowupload" = "1"
L 11/11/2006 - 03:46:41: Server cvar "sv_alltalk" = "0"
L 11/11/2006 - 03:46:41: Server cvar "sv_bounce" = "1"
L 11/11/2006 - 03:46:41: Server cvar "sv_cheats" = "0"
L 11/11/2006 - 03:46:41: Server cvar "sv_clienttrace" = "1"
L 11/11/2006 - 03:46:41: Server cvar "sv_clipmode" = "0"
L 11/11/2006 - 03:46:41: Server cvar "sv_contact" = ""
L 11/11/2006 - 03:46:41: Server cvar "sv_friction" = "4"
L 11/11/2006 - 03:46:41: Server cvar "sv_gravity" = "800"
L 11/11/2006 - 03:46:41: Server cvar "sv_logblocks" = "0"
L 11/11/2006 - 03:46:41: Server cvar "sv_maxrate" = "25000"
L 11/11/2006 - 03:46:41: Server cvar "sv_maxspeed" = "900"
L 11/11/2006 - 03:46:41: Server cvar "sv_minrate" = "2000"
L 11/11/2006 - 03:46:41: Server cvar "sv_password" = ""
L 11/11/2006 - 03:46:41: Server cvar "sv_proxies" = "1"
L 11/11/2006 - 03:46:41: Server cvar "sv_region" = "255"
L 11/11/2006 - 03:46:41: Server cvar "sv_restart" = "0"
L 11/11/2006 - 03:46:41: Server cvar "sv_restartround" = "0"
L 11/11/2006 - 03:46:41: Server cvar "sv_stepsize" = "18"
L 11/11/2006 - 03:46:41: Server cvar "sv_stopspeed" = "75"
L 11/11/2006 - 03:46:41: Server cvar "sv_uploadmax" = "0.5"
L 11/11/2006 - 03:46:41: Server cvar "sv_voiceenable" = "1"
L 11/11/2006 - 03:46:41: Server cvar "sv_wateraccelerate" = "10"
L 11/11/2006 - 03:46:41: Server cvar "sv_waterfriction" = "1"
L 11/11/2006 - 03:46:41: Server cvars end
L 11/11/2006 - 03:46:42: Server cvar "amx_nextmap" = "cs_office"
L 11/11/2006 - 03:46:42: Started map "de_aztec" (CRC "621664725")

What else ya need?
KiLLrAzOR
=VG= Group
  
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Re: Bots are moving in slow motion. Whats up? Please help me!!!
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KWo
Developer of PODBot mm
 
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Default Re: Bots are moving in slow motion. Whats up? Please help me!!! - 11-11-2006

Quote:
Originally Posted by KWo View Post
Post the resullt of the command
meta list
in Your server console.
How about that?
  
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Re: Bots are moving in slow motion. Whats up? Please help me!!!
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Cheeseh
[rcbot]
 
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Default Re: Bots are moving in slow motion. Whats up? Please help me!!! - 11-11-2006

isn't this issue a bot msec problem? how is the msec value figured out in podbot mm (for RunPlayerMove()) ?
  
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Re: Bots are moving in slow motion. Whats up? Please help me!!!
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KWo
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Default Re: Bots are moving in slow motion. Whats up? Please help me!!! - 12-11-2006

Code:
   i_msecval = (int) (gpGlobals->frametime * 1000); 
   if (i_msecval < 1)
      i_msecval = 1; // don't allow the msec delay to be null
   else if (i_msecval > 100)
      i_msecval = 100; // don't allow it to last longer than 100 milliseconds either

   g_engfuncs.pfnRunPlayerMove (pEdict, vecMoveAngles, pBot->f_move_speed, pBot->f_sidemove_speed, 0, pEdict->v.button, 0, (unsigned char) i_msecval);
It's PMB method.
  
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