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Which RenderingMode ???
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Evil of Devil
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Default Which RenderingMode ??? - 22-08-2004

I've got a short question about the different renderingmodes in cs.
The standart mode ist GL_LINEAR_MIPMAP_NEAREST.
Is there a better mode, maybe GL_LINEAR_MIPMAP_LINEAR or not.
The command for it is gl_texturemode.

thanks in advance.
  
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Re: Which RenderingMode ???
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dstruct2k
 
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Default Re: Which RenderingMode ??? - 22-08-2004

I didn't think you were able to change the mode... I thought it was locked.
  
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Re: Which RenderingMode ???
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Evil of Devil
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Default Re: Which RenderingMode ??? - 23-08-2004

Yes, you are.
And now I know the best mode, it's GL_LINEAR_MIPMAP_LINEAR.
But now I've another question.
How can I run my autoexec.cfg? How to link to this file?
  
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Re: Which RenderingMode ???
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MusicMan
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Default Re: Which RenderingMode ??? - 24-08-2004

try making a line at the bottom of your config.cfg saying "exec autoexec.cfg" without the quotes.

Hope this helps
  
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Re: Which RenderingMode ???
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dstruct2k
 
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Default Re: Which RenderingMode ??? - 25-08-2004

Not config.cfg.... Steam did away with autoexec's (so I've been told, mine works...) so use "userconfig.cfg"
  
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Re: Which RenderingMode ???
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Exilibur
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Default Re: Which RenderingMode ??? - 25-08-2004

gl_texturemode has the following settings:
GL_NEAREST (worst)
GL_NEAREST_MIPMAP_NEAREST (second worst)
GL_LINEAR (medium)
GL_LINEAR_MIPMAP_NEAREST (second best)
GL_LINEAR_MIPMAP_LINEAR (best).

I've made a little script that makes you able to change the texturemode fairly easy:

alias syn "syn1"
alias syn1 "gl_texturemode gl_nearest; alias syn syn2"
alias syn2 "gl_texturemode GL_NEAREST_MIPMAP_NEAREST; alias syn syn3"
alias syn3 "gl_texturemode GL_linear; alias syn syn4"
alias syn4 "gl_texturemode GL_linear_mipmap_nearest; alias syn syn5"
alias syn5 "gl_texturemode GL_linear_mipmap_linear; alias syn syn1"

bind "?" "syn"

alias's in autoexec.cfg and binds in config.cfg


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This calls for an extraordinary mix of psychology and extreme violence!
  
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