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Insane Crazy Idea... Help
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biohazerd87
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Question Insane Crazy Idea... Help - 08-01-2006

Awhile back I made a sign that flashes OWNAGE with LEDs. Then I had this sweet idea to make it flash when I got a headshot or something in CS. I wrote a small amount of code that allows me to turn LED's on and off via Printer Port. A custom inpout32.dll I found allows me to do this, I just don't know how to write something for CS/MetaMod/AMXX. Can anyone help me write something.
  
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Re: Insane Crazy Idea... Help
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[NvT]_KaszpiR_
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Default Re: Insane Crazy Idea... Help - 08-01-2006

it would not be a metamod plugin (unless you want to flash leds on server)

it would be a client hook to glow leds on client machine, like hlamp
  
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Re: Insane Crazy Idea... Help
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biohazerd87
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Default Re: Insane Crazy Idea... Help - 09-01-2006

Well I only want it to work on my LAN server... so wouldn't it be a metamod plugin if it's my server?
  
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Re: Insane Crazy Idea... Help
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sfx1999
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Default Re: Insane Crazy Idea... Help - 09-01-2006

Is it possible to hook when it plays the headshot sound file? That could work most of the time.


sfx1999.postcount++
  
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Re: Insane Crazy Idea... Help
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mfrx
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Default Re: Insane Crazy Idea... Help - 12-01-2006

I just wrote a metamod plugin to send match reports to a mySQL server for use in a stats system. Mine uses the libmysql.dll, yours could use ipout32.dll

Actually writing it would be fairly easy with metamods help. Download the sample plugins from http://metamod.org/ so u can figure out how metamod works.

I dont like cs so I cant help you there but im fairly sure that there is a bitmask somewhere that tells u where a player has been damaged - google or one of the friendly chaps here should be able to tell u where that is.

EDIT: yeah metamod works on the server, not the client.
  
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Re: Insane Crazy Idea... Help
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biohazerd87
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Default Re: Insane Crazy Idea... Help - 12-01-2006

i still can't figure it out... I wrote the exe for the program in C#. I don't know how to do half the crap in C++...
  
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Re: Insane Crazy Idea... Help
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biohazerd87
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Default Re: Insane Crazy Idea... Help - 16-01-2006

Here is the code written in C#
Code:
/* -----------------------------------------------------------------
* Jake Albarelli - Biohazerd87@gmail.com
* Form1.cs
* -----------------------------------------------------------------*/
using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Data;
using System.Threading;
using System.Timers;
namespace Led
{
///<summary>
/// Summary description for Form1.
///</summary>
public class Form1 : System.Windows.Forms.Form
{
private System.Windows.Forms.Button button_Send_Bits;
private System.Windows.Forms.CheckBox checkBox_Pin1;
private System.Windows.Forms.CheckBox checkBox_Pin2;
private System.Windows.Forms.CheckBox checkBox_Pin3;
private System.Windows.Forms.CheckBox checkBox_Pin6;
private System.Windows.Forms.CheckBox checkBox_Pin5;
private System.Windows.Forms.CheckBox checkBox_Pin4;
private System.Windows.Forms.CheckBox checkBox_Pin8;
private System.Windows.Forms.CheckBox checkBox_Pin7;
private System.Windows.Forms.Button button_Reset_Leds;
private System.Windows.Forms.Label Not;
private System.ComponentModel.IContainer components;
private System.Windows.Forms.Button button_Count;
private System.Windows.Forms.PictureBox pictureBox_D7;
private System.Windows.Forms.PictureBox pictureBox_D6;
private System.Windows.Forms.PictureBox pictureBox_D5;
private System.Windows.Forms.PictureBox pictureBox_D4;
private System.Windows.Forms.PictureBox pictureBox_D3;
private System.Windows.Forms.PictureBox pictureBox_D2;
private System.Windows.Forms.PictureBox pictureBox_D1;
private System.Windows.Forms.PictureBox pictureBox_D0;
private System.Windows.Forms.TextBox textBox_byte;
private System.Windows.Forms.TextBox textBox_port_adress;
private System.Windows.Forms.Button button_Address;
private System.Windows.Forms.LinkLabel linkLabel1;
private System.Windows.Forms.Button button_Dance;
public int i=0, j=0, adress = 888;
 
public Form1()
{
//
// Required for Windows Form Designer support
//
InitializeComponent();
Reset_LEDs(); // Resets everything after form initialization
//
// TODO: Add any constructor code after InitializeComponent call
//
}
///<summary>
/// Clean up any resources being used.
///</summary>
protected override void Dispose( bool disposing )
{
if( disposing )
{
if (components != null) 
{
components.Dispose();
}
}
base.Dispose( disposing );
}
#region Windows Form Designer generated code
///<summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
///</summary>
private void InitializeComponent()
{
this.button_Send_Bits = new System.Windows.Forms.Button();
this.checkBox_Pin1 = new System.Windows.Forms.CheckBox();
this.checkBox_Pin2 = new System.Windows.Forms.CheckBox();
this.checkBox_Pin3 = new System.Windows.Forms.CheckBox();
this.checkBox_Pin6 = new System.Windows.Forms.CheckBox();
this.checkBox_Pin5 = new System.Windows.Forms.CheckBox();
this.checkBox_Pin4 = new System.Windows.Forms.CheckBox();
this.checkBox_Pin8 = new System.Windows.Forms.CheckBox();
this.checkBox_Pin7 = new System.Windows.Forms.CheckBox();
this.button_Reset_Leds = new System.Windows.Forms.Button();
this.Not = new System.Windows.Forms.Label();
this.button_Count = new System.Windows.Forms.Button();
this.button_Dance = new System.Windows.Forms.Button();
this.pictureBox_D7 = new System.Windows.Forms.PictureBox();
this.pictureBox_D6 = new System.Windows.Forms.PictureBox();
this.pictureBox_D5 = new System.Windows.Forms.PictureBox();
this.pictureBox_D4 = new System.Windows.Forms.PictureBox();
this.pictureBox_D3 = new System.Windows.Forms.PictureBox();
this.pictureBox_D2 = new System.Windows.Forms.PictureBox();
this.pictureBox_D1 = new System.Windows.Forms.PictureBox();
this.pictureBox_D0 = new System.Windows.Forms.PictureBox();
this.textBox_byte = new System.Windows.Forms.TextBox();
this.textBox_port_adress = new System.Windows.Forms.TextBox();
this.button_Address = new System.Windows.Forms.Button();
this.linkLabel1 = new System.Windows.Forms.LinkLabel();
this.SuspendLayout();
// 
// button_Send_Bits
// 
this.button_Send_Bits.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
this.button_Send_Bits.Location = new System.Drawing.Point(392, 72);
this.button_Send_Bits.Name = "button_Send_Bits";
this.button_Send_Bits.Size = new System.Drawing.Size(48, 23);
this.button_Send_Bits.TabIndex = 0;
this.button_Send_Bits.Text = "Send";
this.button_Send_Bits.Click += new System.EventHandler(this.button_Send_Bits_Click);
// 
// checkBox_Pin1
// 
this.checkBox_Pin1.Location = new System.Drawing.Point(400, 40);
this.checkBox_Pin1.Name = "checkBox_Pin1";
this.checkBox_Pin1.Size = new System.Drawing.Size(56, 24);
this.checkBox_Pin1.TabIndex = 1;
this.checkBox_Pin1.Text = "D0";
this.checkBox_Pin1.CheckedChanged += new System.EventHandler(this.onCheckBoxClick);
// 
// checkBox_Pin2
// 
this.checkBox_Pin2.Location = new System.Drawing.Point(344, 40);
this.checkBox_Pin2.Name = "checkBox_Pin2";
this.checkBox_Pin2.Size = new System.Drawing.Size(56, 24);
this.checkBox_Pin2.TabIndex = 2;
this.checkBox_Pin2.Text = "D1";
this.checkBox_Pin2.CheckedChanged += new System.EventHandler(this.onCheckBoxClick);
// 
// checkBox_Pin3
// 
this.checkBox_Pin3.Location = new System.Drawing.Point(288, 40);
this.checkBox_Pin3.Name = "checkBox_Pin3";
this.checkBox_Pin3.Size = new System.Drawing.Size(56, 24);
this.checkBox_Pin3.TabIndex = 3;
this.checkBox_Pin3.Text = "D2";
this.checkBox_Pin3.CheckedChanged += new System.EventHandler(this.onCheckBoxClick);
// 
// checkBox_Pin6
// 
this.checkBox_Pin6.Location = new System.Drawing.Point(120, 40);
this.checkBox_Pin6.Name = "checkBox_Pin6";
this.checkBox_Pin6.Size = new System.Drawing.Size(56, 24);
this.checkBox_Pin6.TabIndex = 6;
this.checkBox_Pin6.Text = "D5";
this.checkBox_Pin6.CheckedChanged += new System.EventHandler(this.onCheckBoxClick);
// 
// checkBox_Pin5
// 
this.checkBox_Pin5.Location = new System.Drawing.Point(176, 40);
this.checkBox_Pin5.Name = "checkBox_Pin5";
this.checkBox_Pin5.Size = new System.Drawing.Size(56, 24);
this.checkBox_Pin5.TabIndex = 5;
this.checkBox_Pin5.Text = "D4";
this.checkBox_Pin5.CheckedChanged += new System.EventHandler(this.onCheckBoxClick);
// 
// checkBox_Pin4
// 
this.checkBox_Pin4.Location = new System.Drawing.Point(232, 40);
this.checkBox_Pin4.Name = "checkBox_Pin4";
this.checkBox_Pin4.Size = new System.Drawing.Size(56, 24);
this.checkBox_Pin4.TabIndex = 4;
this.checkBox_Pin4.Text = "D3";
this.checkBox_Pin4.CheckedChanged += new System.EventHandler(this.onCheckBoxClick);
// 
// checkBox_Pin8
// 
this.checkBox_Pin8.Location = new System.Drawing.Point(8, 40);
this.checkBox_Pin8.Name = "checkBox_Pin8";
this.checkBox_Pin8.Size = new System.Drawing.Size(56, 24);
this.checkBox_Pin8.TabIndex = 8;
this.checkBox_Pin8.Text = "D7";
this.checkBox_Pin8.CheckedChanged += new System.EventHandler(this.onCheckBoxClick);
// 
// checkBox_Pin7
// 
this.checkBox_Pin7.Location = new System.Drawing.Point(64, 40);
this.checkBox_Pin7.Name = "checkBox_Pin7";
this.checkBox_Pin7.Size = new System.Drawing.Size(56, 24);
this.checkBox_Pin7.TabIndex = 7;
this.checkBox_Pin7.Text = "D6";
this.checkBox_Pin7.CheckedChanged += new System.EventHandler(this.onCheckBoxClick);
// 
// button_Reset_Leds
// 
this.button_Reset_Leds.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
this.button_Reset_Leds.Location = new System.Drawing.Point(368, 104);
this.button_Reset_Leds.Name = "button_Reset_Leds";
this.button_Reset_Leds.TabIndex = 9;
this.button_Reset_Leds.Text = "Reset Leds";
this.button_Reset_Leds.Click += new System.EventHandler(this.button_Reset_Leds_Click);
// 
// Not
// 
this.Not.Location = new System.Drawing.Point(0, 72);
this.Not.Name = "Not";
this.Not.Size = new System.Drawing.Size(320, 32);
this.Not.TabIndex = 10;
this.Not.Text = "Check boxes send data in bit form. You can also send data in byte (8 bits) form b" +
"y writing in decimal box... -->";
// 
// button_Count
// 
this.button_Count.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
this.button_Count.Location = new System.Drawing.Point(264, 104);
this.button_Count.Name = "button_Count";
this.button_Count.Size = new System.Drawing.Size(96, 23);
this.button_Count.TabIndex = 11;
this.button_Count.Text = "Count in Binary";
this.button_Count.Click += new System.EventHandler(this.button_Count_Click);
// 
// button_Dance
// 
this.button_Dance.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
this.button_Dance.Location = new System.Drawing.Point(176, 104);
this.button_Dance.Name = "button_Dance";
this.button_Dance.Size = new System.Drawing.Size(80, 23);
this.button_Dance.TabIndex = 12;
this.button_Dance.Text = "Dance Lights";
this.button_Dance.Click += new System.EventHandler(this.button_Dance_Click);
// 
// pictureBox_D7
// 
this.pictureBox_D7.Location = new System.Drawing.Point(16, 8);
this.pictureBox_D7.Name = "pictureBox_D7";
this.pictureBox_D7.Size = new System.Drawing.Size(24, 24);
this.pictureBox_D7.TabIndex = 13;
this.pictureBox_D7.TabStop = false;
// 
// pictureBox_D6
// 
this.pictureBox_D6.Location = new System.Drawing.Point(72, 8);
this.pictureBox_D6.Name = "pictureBox_D6";
this.pictureBox_D6.Size = new System.Drawing.Size(24, 24);
this.pictureBox_D6.TabIndex = 14;
this.pictureBox_D6.TabStop = false;
// 
// pictureBox_D5
// 
this.pictureBox_D5.Location = new System.Drawing.Point(128, 8);
this.pictureBox_D5.Name = "pictureBox_D5";
this.pictureBox_D5.Size = new System.Drawing.Size(24, 24);
this.pictureBox_D5.TabIndex = 15;
this.pictureBox_D5.TabStop = false;
// 
// pictureBox_D4
// 
this.pictureBox_D4.Location = new System.Drawing.Point(184, 8);
this.pictureBox_D4.Name = "pictureBox_D4";
this.pictureBox_D4.Size = new System.Drawing.Size(24, 24);
this.pictureBox_D4.TabIndex = 16;
this.pictureBox_D4.TabStop = false;
// 
// pictureBox_D3
// 
this.pictureBox_D3.Location = new System.Drawing.Point(240, 8);
this.pictureBox_D3.Name = "pictureBox_D3";
this.pictureBox_D3.Size = new System.Drawing.Size(24, 24);
this.pictureBox_D3.TabIndex = 17;
this.pictureBox_D3.TabStop = false;
// 
// pictureBox_D2
// 
this.pictureBox_D2.Location = new System.Drawing.Point(288, 8);
this.pictureBox_D2.Name = "pictureBox_D2";
this.pictureBox_D2.Size = new System.Drawing.Size(24, 24);
this.pictureBox_D2.TabIndex = 18;
this.pictureBox_D2.TabStop = false;
// 
// pictureBox_D1
// 
this.pictureBox_D1.Location = new System.Drawing.Point(344, 8);
this.pictureBox_D1.Name = "pictureBox_D1";
this.pictureBox_D1.Size = new System.Drawing.Size(24, 24);
this.pictureBox_D1.TabIndex = 19;
this.pictureBox_D1.TabStop = false;
// 
// pictureBox_D0
// 
this.pictureBox_D0.Location = new System.Drawing.Point(400, 8);
this.pictureBox_D0.Name = "pictureBox_D0";
this.pictureBox_D0.Size = new System.Drawing.Size(24, 24);
this.pictureBox_D0.TabIndex = 20;
this.pictureBox_D0.TabStop = false;
// 
// textBox_byte
// 
this.textBox_byte.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
this.textBox_byte.Location = new System.Drawing.Point(320, 74);
this.textBox_byte.Name = "textBox_byte";
this.textBox_byte.Size = new System.Drawing.Size(64, 20);
this.textBox_byte.TabIndex = 21;
this.textBox_byte.Text = "170";
// 
// textBox_port_adress
// 
this.textBox_port_adress.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
this.textBox_port_adress.Location = new System.Drawing.Point(8, 106);
this.textBox_port_adress.Name = "textBox_port_adress";
this.textBox_port_adress.Size = new System.Drawing.Size(64, 20);
this.textBox_port_adress.TabIndex = 22;
this.textBox_port_adress.Text = "378";
// 
// button_Address
// 
this.button_Address.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
this.button_Address.Location = new System.Drawing.Point(80, 104);
this.button_Address.Name = "button_Address";
this.button_Address.Size = new System.Drawing.Size(88, 23);
this.button_Address.TabIndex = 23;
this.button_Address.Text = "Apply Address";
this.button_Address.Click += new System.EventHandler(this.button_Address_Click);
// 
// linkLabel1
// 
this.linkLabel1.LinkColor = System.Drawing.Color.Green;
this.linkLabel1.Location = new System.Drawing.Point(304, 136);
this.linkLabel1.Name = "linkLabel1";
this.linkLabel1.Size = new System.Drawing.Size(160, 16);
this.linkLabel1.TabIndex = 24;
this.linkLabel1.TabStop = true;
this.linkLabel1.Text = "Programmed By Jake Albarelli";
this.linkLabel1.LinkClicked += new System.Windows.Forms.LinkLabelLinkClickedEventHandler(this.linkLabel1_LinkClicked_1);
// 
// Form1
// 
this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
this.ClientSize = new System.Drawing.Size(448, 149);
this.Controls.Add(this.linkLabel1);
this.Controls.Add(this.button_Address);
this.Controls.Add(this.textBox_port_adress);
this.Controls.Add(this.textBox_byte);
this.Controls.Add(this.pictureBox_D0);
this.Controls.Add(this.pictureBox_D1);
this.Controls.Add(this.pictureBox_D2);
this.Controls.Add(this.pictureBox_D3);
this.Controls.Add(this.pictureBox_D4);
this.Controls.Add(this.pictureBox_D5);
this.Controls.Add(this.pictureBox_D6);
this.Controls.Add(this.pictureBox_D7);
this.Controls.Add(this.button_Dance);
this.Controls.Add(this.button_Count);
this.Controls.Add(this.Not);
this.Controls.Add(this.button_Reset_Leds);
this.Controls.Add(this.checkBox_Pin8);
this.Controls.Add(this.checkBox_Pin7);
this.Controls.Add(this.checkBox_Pin6);
this.Controls.Add(this.checkBox_Pin5);
this.Controls.Add(this.checkBox_Pin4);
this.Controls.Add(this.checkBox_Pin3);
this.Controls.Add(this.checkBox_Pin2);
this.Controls.Add(this.checkBox_Pin1);
this.Controls.Add(this.button_Send_Bits);
this.MaximizeBox = false;
this.Name = "Form1";
this.Text = "Controlling LEDs with Parallel Port";
this.ResumeLayout(false);
}
#endregion
///<summary>
/// The main entry point for the application.
///</summary>
[STAThread]
static void Main() 
{
Application.Run(new Form1());
}
 
private void Reset_LEDs() // Makes all the data pins low so the LED's turned off
{
PortAccess.Output(adress, 0);
}
 
 
#region LED Picture Loadings
private void LoadNewPict_D0()
{
 
string path = @"C:\Documents and Settings\Polycropanopolis\My Documents\Visual Studio Projects\WindowsApplication14\on.gif";
this.pictureBox_D0.Image = Image.FromFile (path);
}
private void LoadNewPict_D1()
{
 
string path = @"C:\Documents and Settings\Polycropanopolis\My Documents\Visual Studio Projects\WindowsApplication14\on.gif";
this.pictureBox_D1.Image = Image.FromFile (path);
}
private void LoadNewPict_D2()
{
 
string path = @"C:\Documents and Settings\Polycropanopolis\My Documents\Visual Studio Projects\WindowsApplication14\on.gif";
this.pictureBox_D2.Image = Image.FromFile (path);
}
private void LoadNewPict_D3()
{
 
string path = @"C:\Documents and Settings\Polycropanopolis\My Documents\Visual Studio Projects\WindowsApplication14\on.gif";
this.pictureBox_D3.Image = Image.FromFile (path);
}
private void LoadNewPict_D4()
{
 
string path = @"C:\Documents and Settings\Polycropanopolis\My Documents\Visual Studio Projects\WindowsApplication14\on.gif";
this.pictureBox_D4.Image = Image.FromFile (path);
}
private void LoadNewPict_D5()
{
 
string path = @"C:\Documents and Settings\Polycropanopolis\My Documents\Visual Studio Projects\WindowsApplication14\on.gif";
this.pictureBox_D5.Image = Image.FromFile (path);
}
private void LoadNewPict_D6()
{
 
string path = @"C:\Documents and Settings\Polycropanopolis\My Documents\Visual Studio Projects\WindowsApplication14\on.gif";
this.pictureBox_D6.Image = Image.FromFile (path);
}
private void LoadNewPict_D7()
{
 
string path = @"C:\Documents and Settings\Polycropanopolis\My Documents\Visual Studio Projects\WindowsApplication14\on.gif";
this.pictureBox_D7.Image = Image.FromFile (path);
}
 
 
private void LoadOldPict_D0()
{
 
string path = @"C:\Documents and Settings\Polycropanopolis\My Documents\Visual Studio Projects\WindowsApplication14\off.gif";
this.pictureBox_D0.Image = Image.FromFile (path);
}
private void LoadOldPict_D1()
{
 
string path = @"C:\Documents and Settings\Polycropanopolis\My Documents\Visual Studio Projects\WindowsApplication14\off.gif";
this.pictureBox_D1.Image = Image.FromFile (path);
}
 
private void LoadOldPict_D2()
{
 
string path = @"C:\Documents and Settings\Polycropanopolis\My Documents\Visual Studio Projects\WindowsApplication14\off.gif";
this.pictureBox_D2.Image = Image.FromFile (path);
}
private void LoadOldPict_D3()
{
 
string path = @"C:\Documents and Settings\Polycropanopolis\My Documents\Visual Studio Projects\WindowsApplication14\off.gif";
this.pictureBox_D3.Image = Image.FromFile (path);
}
private void LoadOldPict_D4()
{
 
string path = @"C:\Documents and Settings\Polycropanopolis\My Documents\Visual Studio Projects\WindowsApplication14\off.gif";
this.pictureBox_D4.Image = Image.FromFile (path);
}
private void LoadOldPict_D5()
{
 
string path = @"C:\Documents and Settings\Polycropanopolis\My Documents\Visual Studio Projects\WindowsApplication14\off.gif";
this.pictureBox_D5.Image = Image.FromFile (path);
}
private void LoadOldPict_D6()
{
 
string path = @"C:\Documents and Settings\Polycropanopolis\My Documents\Visual Studio Projects\WindowsApplication14\off.gif";
this.pictureBox_D6.Image = Image.FromFile (path);
}
private void LoadOldPict_D7()
{
 
string path = @"C:\Documents and Settings\Polycropanopolis\My Documents\Visual Studio Projects\WindowsApplication14\off.gif";
this.pictureBox_D7.Image = Image.FromFile (path);
}
 
#endregion
 
void onCheckBoxClick(object sender, EventArgs e) //For checkboxes and the imageboxes you can also use a loop here
{
int value = 0;
if(checkBox_Pin1.Checked)
{
value += (int)Math.Pow(2,0);
LoadNewPict_D0();
}
else
LoadOldPict_D0();
value += 0;
if(checkBox_Pin2.Checked)
{
value += (int)Math.Pow(2,1);
LoadNewPict_D1();
}
else
LoadOldPict_D1();
value += 0;
 
if(checkBox_Pin3.Checked)
{
value += (int)Math.Pow(2,2);
LoadNewPict_D2();
}
else
LoadOldPict_D2();
value += 0;
 
if(checkBox_Pin4.Checked)
{
value += (int)Math.Pow(2,3);
LoadNewPict_D3();
}
else
LoadOldPict_D3();
value += 0;
 
if(checkBox_Pin5.Checked)
{
value += (int)Math.Pow(2,4);
LoadNewPict_D4();
}
else
LoadOldPict_D4();
value += 0;
 
if(checkBox_Pin6.Checked)
{
value += (int)Math.Pow(2,5);
LoadNewPict_D5();
}
else
LoadOldPict_D5();
value += 0;
 
if(checkBox_Pin7.Checked)
{
value += (int)Math.Pow(2,6);
LoadNewPict_D6();
}
else
LoadOldPict_D6();
value += 0;
 
if(checkBox_Pin8.Checked)
{
value += (int)Math.Pow(2,7);
LoadNewPict_D7();
}
else
LoadOldPict_D7();
value += 0;
 
PortAccess.Output(adress, value);
}
 
private void button_Send_Bits_Click(object sender, System.EventArgs e) // Sends decimal to data pins
{
PortAccess.Output(adress, Int32.Parse(this.textBox_byte.Text));
}
private void button_Reset_Leds_Click(object sender, System.EventArgs e) // Unchecks the checkboxes and reset leds
{
j=0; i=0;
Reset_LEDs();
checkBox_Pin8.Checked = false;
checkBox_Pin7.Checked = false;
checkBox_Pin6.Checked = false;
checkBox_Pin5.Checked = false;
checkBox_Pin4.Checked = false;
checkBox_Pin3.Checked = false;
checkBox_Pin2.Checked = false;
checkBox_Pin1.Checked = false;
}
void dance_LEDs(object o2, EventArgs e2) //Gives a motion to the LEDs
{
if(j<9)
{
switch(j)
{
case 0:
PortAccess.Output(888, 24);
break;
case 1:
PortAccess.Output(888, 36);
break;
case 2:
PortAccess.Output(888, 66);
break;
case 3:
PortAccess.Output(888, 129);
break;
case 4:
PortAccess.Output(888, 0);
break;
case 5:
PortAccess.Output(888, 129);
break;
case 6:
PortAccess.Output(888, 195);
break;
case 7:
PortAccess.Output(888, 231);
break;
case 8:
PortAccess.Output(888, 255);
break;
}
}
else
{
((System.Windows.Forms.Timer)o2).Stop();
((System.Windows.Forms.Timer)o2).Tick -= new EventHandler(dance_LEDs);
//Reset_LEDs();
}
j+=1;
}
 
private void button_Dance_Click(object sender, System.EventArgs e) // Executes the timer and dance LEDs function
{
System.Windows.Forms.Timer timer02 = new System.Windows.Forms.Timer();
timer02.Interval = 200;
timer02.Tick += new EventHandler(dance_LEDs);
timer02.Enabled = true;
}
void count_binary(object o1, EventArgs e1) //Makes the leds counting in binary form
{
 
if(i<256)
{
PortAccess.Output(adress, i);
i+=1;
}
else
{
((System.Windows.Forms.Timer)o1).Stop();
((System.Windows.Forms.Timer)o1).Tick -= new EventHandler(count_binary);
}
}
private void button_Count_Click(object sender, System.EventArgs e) //Activates the timer for bnary counting delays
{
System.Windows.Forms.Timer timer01 = new System.Windows.Forms.Timer();
timer01.Interval = 100;
timer01.Tick += new EventHandler(count_binary);
timer01.Enabled = true;
}
private void button_Address_Click(object sender, System.EventArgs e) //Sets the parallel port address for the program to run
{
if(this.textBox_port_adress.Text == "378")
adress = 888;
else
adress = 632;
}
private void linkLabel1_LinkClicked_1(object sender, System.Windows.Forms.LinkLabelLinkClickedEventArgs e)
{
// Change the color of the link text by setting LinkVisited 
// to True.
linkLabel1.LinkVisited = true;
 
// Call the Process.Start method to open the default browser 
// with a URL:
System.Diagnostics.Process.Start("mailto:biohazerd87@gmail.com");
}
private void button_test_Click(object sender, System.EventArgs e)
{
 
}
 
}
}
Code:

/* -----------------------------------------------------------------
* Jake Albarelli
* PortInterop.cs
* -----------------------------------------------------------------*/
using System;
using System.Runtime.InteropServices;
publicclass PortAccess
{
[DllImport("inpout32.dll", EntryPoint="Out32")]
publicstaticexternvoid Output(int adress, intvalue);
}
I have also included the DLL and GIF for the program.

I just need help coverting it into a metamod plugin.
Attached Files
File Type: zip dllgif.zip (12.9 KB, 469 views)
  
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Re: Insane Crazy Idea... Help
Old
  (#8)
biohazerd87
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Location: Missouri
Default Re: Insane Crazy Idea... Help - 05-02-2006

Quote:
Originally Posted by mfrx
I just wrote a metamod plugin to send match reports to a mySQL server for use in a stats system. Mine uses the libmysql.dll, yours could use ipout32.dll

Actually writing it would be fairly easy with metamods help. Download the sample plugins from http://metamod.org/ so u can figure out how metamod works.

I dont like cs so I cant help you there but im fairly sure that there is a bitmask somewhere that tells u where a player has been damaged - google or one of the friendly chaps here should be able to tell u where that is.

EDIT: yeah metamod works on the server, not the client.
Do you think I could get the source code for that?
  
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Re: Insane Crazy Idea... Help
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  (#9)
mfrx
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Default Re: Insane Crazy Idea... Help - 05-02-2006

Sure, my site should be in my sig now - the plugin is quite messy atm and still WIP but I'll try to get it uploaded today
  
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Re: Insane Crazy Idea... Help
Old
  (#10)
biohazerd87
Moderator by day Waypointer by night
 
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Join Date: Apr 2004
Location: Missouri
Default Re: Insane Crazy Idea... Help - 05-02-2006

Quote:
Originally Posted by mfrx
Sure, my site should be in my sig now - the plugin is quite messy atm and still WIP but I'll try to get it uploaded today
Thanks a lot man. Nice link lol.

The problem I having is my coding is like here on a scale:
[-----------------!--------------]
And what I am trying to do is like right about here:
[---------------------------!----]

So I am trying to skip all this stuff that I need to know. I am hoping your code may help me enough.
  
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