I would definatly join in if we had a server. Run it with 4 bots when nobody is there, i would even come to play against bots.
There is a server like that on the internet, that i join with a friend. It has 4 bots, when nobody is there. When we join, in no-time the server is filled. It would be cool to have some online activity...
Re: Why don't we have a CSS server? :D -
17-06-2005
That'd take up a lot of bandwidth/compy power for 3 servers. We'll need a volunteer here to get even one good speed dedicated server up.
I might volunteer to host a BU server of something for a while, but it wouldn't be a 24/7 server. I'd only be able to afford to have it up for a day every week perhaps.
Re: Why don't we have a CSS server? :D -
17-06-2005
A cube server is very leightweight since the game is 90% client side. Besides that the server has no dependencies and only needs the binary file to run(no mapfiles or something like that).
But 2 Source servers would be a bit to much perhaps