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Re: latest steam update & RB
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  (#51)
Isuldor
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Default Re: latest steam update & RB - 13-02-2004

I was able to use Brakkenjan's rollback fix and had a jolly good time with realbot, but today when I tried to get on my server it gives an "older protocol" error
  
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Re: latest steam update & RB
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Edgil
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Default Re: latest steam update & RB - 13-02-2004

I guess we wait for a fix then

go stefan go!

hehe
  
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Re: latest steam update & RB
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  (#53)
-=W.o.P=- Shatter Edge
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Default Re: latest steam update & RB - 13-02-2004

Wish it will be fix in no time because i downloaded it 30 minutes after the damn update and didnt was able to try , look like very interresting plugin .

Lets go Stefan we know you can find it .
  
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Re: latest steam update & RB
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Edgil
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Default Re: latest steam update & RB - 13-02-2004

[/chant] go stefan go! [chant]
  
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Re: latest steam update & RB
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  (#55)
stefanhendriks
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Default Re: latest steam update & RB - 13-02-2004

First attempt:
- changed back all FL_THIRDPARTYBOT flags to FL_FAKECLIENT

it seemed to work ok for 1 round, i even did sv_restartround 1 and that also worked. As soon as i ended the round with killall, the bots killed themselves over and over again.

Gonna restart the server entirely.

EDIT:
I found that my map was not saved while noding it, i bet the 'new and optimized bladibladibla shit' is fucking up my roudn initializing code. GOnna find another way to detect round start.


Author of RealBot, "Arrakis" and "Dune 2 - The Maker" | co-Founder of Bots-United | Fundynamic | Blog | E-Mail me

Last edited by stefanhendriks; 13-02-2004 at 15:19..
  
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Re: latest steam update & RB
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  (#56)
T!m
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Default Re: latest steam update & RB - 13-02-2004

OMG...hope that it is not to much f*cked up.
otherwise u have to redesign everthing.

good luck and godspeed


in/out
  
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Re: latest steam update & RB
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  (#57)
Krock
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Default Re: latest steam update & RB - 13-02-2004

GL Stefan! I hope you fix the problem! I just donwloaded the bots after the f***ing steam update so idint manage to play whit them more than a few rounds, then they started mass suiciding :>

Hejja Stefan! hejja stefan!
  
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Re: latest steam update & RB
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  (#58)
Onno Kreuzinger
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Default Re: latest steam update & RB - 13-02-2004

Quote:
Originally Posted by stefanhendriks
First attempt:
- changed back all FL_THIRDPARTYBOT flags to FL_FAKECLIENT

it seemed to work ok for 1 round, i even did sv_restartround 1 and that also worked. As soon as i ended the round with killall, the bots killed themselves over and over again.

Gonna restart the server entirely.

EDIT:
I found that my map was not saved while noding it, i bet the 'new and optimized bladibladibla shit' is fucking up my roudn initializing code. GOnna find another way to detect round start.
Hey that looks good :-)

that not saving the node info w/o proper level change seems not unfamiliar with RB, it look like it's only saved when the level changes the normal way (i.e. changemap blablah after waypointing one map, to load the next and get the first saved)

Last edited by Onno Kreuzinger; 13-02-2004 at 17:22..
  
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Re: latest steam update & RB
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  (#59)
Pierre-Marie Baty
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Default Re: latest steam update & RB - 13-02-2004

I've found the fix, Stefan... look in the coding forums, in the thread you started...



RACC home - Bots-United: beer, babies & bots (especially the latter)
"Learn to think by yourself, else others will do it for you."
  
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Re: latest steam update & RB
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Hosway[CJP]
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Default Re: latest steam update & RB - 13-02-2004

yAy! go stefan!

I got a feelin he's gunna solve the problem soon
  
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