Quote:
Originally Posted by KWo
In the function:
bool Bot::LookupEnemy (void)
I don't think that is correct... Have You ever try to play with AMX X and ATAC plugin? There is a punishement called "glow the player". It changes the rendering of the player by kRenderFxGlowShell... If You are trying to have the compatibility with CSDM FFA, there is just a cvar for that "mp_freeforall". But that check should be done in that case some lines above and CSDM FFA allows You to hit enemies and teamnates as well...
Maybe just that comment You have there is confusing.
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hi
ATAC+CSDM - i haven't seen such servers, that have some players...
as for mp_freeforall, yup it should be checked, instead of manually setting yb_deathmatch to value we want... But now its works fine...
@Headshot:
Thanks for trying to improve the bot
really, no time at all now...
and can you strip out compile-trash out of the source, 100kb zipped src is nicely than 5mb one