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Re: Work In progress (WIP) #9
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BloodyCoups
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Default Re: Work In progress (WIP) #9 - 18-02-2004

Date was wrong, zip was wrong, couldn't get anything but the 8th of Feb in the ZIP.

Canned my Cable, and switched to my backup ISP and it downloaded correct version first time. Cable provider utilises caching web accelerator servers. I reckon they had cached copies, the wrong version, of this file and were distributing from cache, not downloading from site.
  
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Re: Work In progress (WIP) #9
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BloodyCoups
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Default Re: Work In progress (WIP) #9 - 18-02-2004

Meta List now reports v3005

Thanks for your help...
  
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Re: Work In progress (WIP) #9
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ElGranKemao
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Default Re: Work In progress (WIP) #9 - 18-02-2004

Well at last I have some free time. I have downloaded and installed everyhting and WIP 9 seems to work fine. I have played for an hour without noticeable bugs.

IMHO smart bots are still too smart (they turn round 180º and bang your head off from 50 m distance in a nick of time, even when you've got partial cover), and dumb bots are too dumb (one of them ran backwards 30 m...towards me. I had time to reload, shift to knife, and hack it to death; some of them get stuck at corners or look at you without firing for 3-4 seconds, etc).

@bloodycups: it took me just 10 minutes to DL all from realbot site and install it. Maybe you should start from scrap. Anyway, check liblist.gam and plugins.ini.



'YMCA?'

'It's what we generally call the Young-Men's-Reformed Cultists-of-the-Ichor-God-Bel-Shamharoth Association,' said Susan.
Susan (DEATH's grand-daughter) and the Oh-God of Hangovers in Terry Pratchett's "Hogfather" .
  
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Re: Work In progress (WIP) #9
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DreamLord34
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Default Re: Work In progress (WIP) #9 - 19-02-2004

I am still having a problem with the bots getting kicked by console with wip#9. Bot.cfg has min/max bots as 6/8. which is in the realbot folder. Any ideas?
  
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Re: Work In progress (WIP) #9
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stefanhendriks
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Default Re: Work In progress (WIP) #9 - 19-02-2004

Guys please, i have downloaded the RB WIP #9 to check my download link and it is the latest wip #9, build 3005. You can even check the 'last changed' date is at 17th of feb!

Hence, you can try to search for 3005 in the dll itself and find ONE occurance.


Author of RealBot, "Arrakis" and "Dune 2 - The Maker" | co-Founder of Bots-United | Fundynamic | Blog | E-Mail me
  
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Re: Work In progress (WIP) #9
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DreamLord34
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Default Re: Work In progress (WIP) #9 - 19-02-2004

Stefan, I am using version 3005 but the bots still get kicked.
Any ideas?
  
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Re: Work In progress (WIP) #9
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BloodyCoups
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Default Re: Work In progress (WIP) #9 - 19-02-2004

Stefan. Others may have the same problem that I had. My ISP uses cache servers, so I think I was getting the old file from their cache, not your server.
  
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Re: Work In progress (WIP) #9
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BloodyCoups
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Default Re: Work In progress (WIP) #9 - 19-02-2004

With 3005.

Bots behave for two or three rounds then get in to serious suicide mode again...
  
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Re: Work In progress (WIP) #9
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DreamLord34
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Default Re: Work In progress (WIP) #9 - 19-02-2004

Mine haven't suicided yet......just need to fix the bot kicking bit.
  
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Re: Work In progress (WIP) #9
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DreamLord34
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Default Re: Work In progress (WIP) #9 - 19-02-2004

hey guys, I'm getting that same memory error that I did back before the suiciding started within 10mins of the server being loaded.
  
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