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Re: Work In progress (WIP) #7
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A$$A$$IN
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Default Re: Work In progress (WIP) #7 - 28-01-2004

Quote:
Originally Posted by botmeister
Did it get solved for certain? let me know.
Yes, I had to nuke all of the old rbx and rbn files and make all new ones, but i haven't had more problems since then. I've got like 90 maps in the mapcycle, so it takes about 3 days to go through all of them. I'm just starting the second go-round. And I'm using a pretty vanilla config, only metamod + realbot + CS 1.5. And LOTS of maps.
  
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Re: Work In progress (WIP) #7
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nocturnal
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Default Re: Work In progress (WIP) #7 - 28-01-2004

Sorry more problems with the WIP. I got the plugin attached, but it won't let me add bots. I still use that bot menu that's binded with H right? And also my previous bot (PoD bot) is adding bots somehow, but I changed the gamedll in the liblist.gam for the metamod. How is podbot still adding bots? Oh and one more thing, in the console it keeps on repeating unknown command rb_addbot or sumthing like that. Have i installed something wrong?
  
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Re: Work In progress (WIP) #7
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A$$A$$IN
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Default Re: Work In progress (WIP) #7 - 28-01-2004

Actually, you need to :RTFM: . The command syntax for adding/removing bots changed when the bot was converted to a Metamod plugin.
  
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Re: Work In progress (WIP) #7
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nocturnal
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Default Re: Work In progress (WIP) #7 - 28-01-2004

Sorry for being an idiot, but then how do u add a bot?
  
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Re: Work In progress (WIP) #7
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botmeister
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Default Re: Work In progress (WIP) #7 - 28-01-2004

Quote:
Originally Posted by A$$A$$IN
Yes, I had to nuke all of the old rbx and rbn files and make all new ones, but i haven't had more problems since then. I've got like 90 maps in the mapcycle, so it takes about 3 days to go through all of them. I'm just starting the second go-round. And I'm using a pretty vanilla config, only metamod + realbot + CS 1.5. And LOTS of maps.
Thanks m8, I'll give it a try. I found the cs_assault navigation is a total mess anyway, so may as well nuke them all and start over.


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Re: Work In progress (WIP) #7
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Default Re: Work In progress (WIP) #7 - 28-01-2004

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Originally Posted by nocturnal
Sorry for being an idiot, but then how do u add a bot?
realbot add
  
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Re: Work In progress (WIP) #7
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stefanhendriks
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Default Re: Work In progress (WIP) #7 - 28-01-2004

@Ava3ar, yes i think thats nice too. But you could say the bots should be smarter not to defuse the bomb when the timer is running out


Author of RealBot, "Arrakis" and "Dune 2 - The Maker" | co-Founder of Bots-United | Fundynamic | Blog | E-Mail me
  
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Re: Work In progress (WIP) #7
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botmeister
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Default Re: Work In progress (WIP) #7 - 29-01-2004

Quote:
Originally Posted by botmeister
Thanks m8, I'll give it a try. I found the cs_assault navigation is a total mess anyway, so may as well nuke them all and start over.
So far, I've had 5 map changes without any problems. Before I deleted the nav files, I could not get away with even one map change. Looks like the solution is to simply delete all your old navigation files. Wonder why?


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Re: Work In progress (WIP) #7
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A$$A$$IN
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Default Re: Work In progress (WIP) #7 - 29-01-2004

My server has been up for about 50 hours and about 65 map changes. Looking good so far...
  
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Re: Work In progress (WIP) #7
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nocturnal
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Default Re: Work In progress (WIP) #7 - 29-01-2004

I'm still trying to figure out how to work the metamod, sorry for being a bummer. I type in realbot, and it says unknown command, but it shows the plugin is attached
  
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