.:: Bots United ::.  
filebase forums discord server github wiki web
cubebot epodbot fritzbot gravebot grogbot hpbbot ivpbot jkbotti joebot
meanmod podbotmm racc rcbot realbot sandbot shrikebot soulfathermaps yapb

Go Back   .:: Bots United ::. > YappA > Offtopic
Offtopic Just anything. You have time to waste ? Prove it !!!

Reply
 
Thread Tools
Re: Steam Update Is Here!
Old
  (#31)
>BKA< T Wrecks
Moderator [PBmm/Waypointing]& PODBot mm waypointer
 
>BKA< T Wrecks's Avatar
 
Status: Offline
Posts: 1,492
Join Date: Feb 2004
Location: C.C.A.A., Germania
Default Re: Steam Update Is Here! - 05-03-2004

I didn't understand all that steam nonsense in the first place, that's why I'm still on 1.5.
I don't see a point in first buying a game and then be dependent on weekly patches that can consume hundreds of MB and hours of online time each. That's like throwing all analog modem users out of CS altogether (see PMB's complaint).
But in fact, I already failed to understand the policy behind earlier CS patches (up to 1.5). Why did they have to include all maps and all the other mods (TFC, FA, Ricochet, etc.) in this one patch? All I wanted was the new CS version - I never asked for TFC! This way, the patch was well above 100 MB ( = forget it, if you're on a 56k like I was then). However, you could at least get this patch on many mirror servers and even on CD-ROMS included in PC magazines. And now? Even worse...
Oh yeah, and the shield... I guess I wouldn't even mind so much if this shield weren't so exaggerated, but according to what my friends said, you can empty your para into that shield without even hurting the player behind it...
Well, 1.6... I'm not sure if I'll ever really come to like it...
  
Reply With Quote
Re: Steam Update Is Here!
Old
  (#32)
Onno Kreuzinger
aka: memed / Server Admin
 
Onno Kreuzinger's Avatar
 
Status: Offline
Posts: 705
Join Date: Jan 2004
Location: germany
Default Re: Steam Update Is Here! - 05-03-2004

oh the shield should just shuld be avail to both sides, it aint no hightech, so a du***ss cam make that at home, its not even a weapon.
it is quite realistic, it's heavy and you just have to wait until the guy lowers it to shoot or run around him, or just jump, or shoot into the feet....

what makes me pissed are those ghosts slowly sinking into the ground, that is bullshit, i cant see my enemy because my mate is in my view, allthogh dead for some seconds. does anybody know how to get rid of that s**t, is there a magic option ?

cheers memed

p.s. i just posted my comments about the rest of steam to offtopic, i send a mail to support@steam...

/edit
whew, how many typos can one person make ...
edit/


sunny morning view from my balcony:

see our WIKI!
see our filebase!

Last edited by Onno Kreuzinger; 05-03-2004 at 16:27..
  
Reply With Quote
Re: Steam Update Is Here!
Old
  (#33)
Pierre-Marie Baty
Roi de France
 
Pierre-Marie Baty's Avatar
 
Status: Offline
Posts: 5,049
Join Date: Nov 2003
Location: 46°43'60N 0°43'0W 0.187A
Default Re: Steam Update Is Here! - 05-03-2004

A magic option ?

Hocus Pocus Abracadabraaaaaaa
Code:
int Spawn (edict_t *pent)
{
   if (strncmp (STRING (pent->v.classname), "weapon_shield", 13) == 0)
	  RETURN_META_VALUE (MRES_SUPERCEDE, 0);
 
   RETURN_META_VALUE (MRES_IGNORED, 0);
}
*edit* oh, you want to get rid of the corpses perhaps ?
Code:
   if (strcmp (STRING (pent->v.classname), "bodyque") == 0)
	  RETURN_META_VALUE (MRES_SUPERCEDE, 0);
Barbarian methods, as usuals.



RACC home - Bots-United: beer, babies & bots (especially the latter)
"Learn to think by yourself, else others will do it for you."

Last edited by Pierre-Marie Baty; 05-03-2004 at 16:00..
  
Reply With Quote
Re: Steam Update Is Here!
Old
  (#34)
Onno Kreuzinger
aka: memed / Server Admin
 
Onno Kreuzinger's Avatar
 
Status: Offline
Posts: 705
Join Date: Jan 2004
Location: germany
Default Re: Steam Update Is Here! - 05-03-2004

oh and where to put that code and what to compile :-)
i honestly want that corpses gone, its by far the most anoying, because it not real (*g* the rest is, for shure *g*).




waiting for PMB to come home from work


sunny morning view from my balcony:

see our WIKI!
see our filebase!

Last edited by Onno Kreuzinger; 05-03-2004 at 16:28..
  
Reply With Quote
Re: Steam Update Is Here!
Old
  (#35)
Pierre-Marie Baty
Roi de France
 
Pierre-Marie Baty's Avatar
 
Status: Offline
Posts: 5,049
Join Date: Nov 2003
Location: 46°43'60N 0°43'0W 0.187A
Default Re: Steam Update Is Here! - 05-03-2004

in a metamod plugin....

just wait until 6PM when I finish my work, I'll try and compile one for you. It'll require 5 minutes, no more.



RACC home - Bots-United: beer, babies & bots (especially the latter)
"Learn to think by yourself, else others will do it for you."
  
Reply With Quote
Re: Steam Update Is Here!
Old
  (#36)
Austin
Moderator
 
Austin's Avatar
 
Status: Offline
Posts: 403
Join Date: Nov 2003
Default Re: Steam Update Is Here! - 05-03-2004

Quote:
Originally Posted by >BKA< T Wrecks
But in fact, I already failed to understand the policy behind earlier CS patches (up to 1.5). Why did they have to include all maps and all the other mods (TFC, FA, Ricochet, etc.) in this one patch? All I wanted was the new CS version - I never asked for TFC! This way, the patch was well above 100 MB
Excellent point. If you want to update CS then why all the other mods as well? Also why all the maps when they didn't change?

So to be sure the upgrades go ok, just send everythign out!
So how difficult would it be to do two installs, one of each version, diff them and then only send the necessary files? Valve are you listening?

Quote:
Originally Posted by >BKA< T Wrecks
Oh yeah, and the shield... I guess I wouldn't even mind so much if this shield weren't so exaggerated, but according to what my friends said, you can empty your para into that shield without even hurting the player behind it...
Well, 1.6... I'm not sure if I'll ever really come to like it...
Para into a riot shield and no damage how realistic is that?

Quote:
Originally Posted by Pierre-Marie Baty
in a metamod plugin....
just wait until 6PM when I finish my work, I'll try and compile one for you. It'll require 5 minutes, no more.
Ah, PM already starting to improve 1.6..

If I ever go 1.6 that plugin is a necesary plugin..
Go.Go.GO!
  
Reply With Quote
Re: Steam Update Is Here!
Old
  (#37)
dead bwoy
Member
 
dead bwoy's Avatar
 
Status: Offline
Posts: 512
Join Date: Feb 2004
Location: STL MO USA
Default Re: Steam Update Is Here! - 05-03-2004

correct me if i am mistaken, but this most recent update was strictly a STEAM update, no mod updates...
also, when using hldsupdatetool for hlds, you can type hldsupdatetool -command update -game cstrike
this command updates to current version of HLDSUpdateTool, STEAM platform, and CStrike version; if it needs it...
ie: last update i did to my server only needed HLDSUpdateTool and STEAM platform updates (not cstrike)
Im guessing I wont get any more updates if I go back and use HLDSUpdateTool -command update -game dod
  
Reply With Quote
Re: Steam Update Is Here!
Old
  (#38)
Pierre-Marie Baty
Roi de France
 
Pierre-Marie Baty's Avatar
 
Status: Offline
Posts: 5,049
Join Date: Nov 2003
Location: 46°43'60N 0°43'0W 0.187A
Default Re: Steam Update Is Here! - 05-03-2004

***edit*** oops, wrong thread



RACC home - Bots-United: beer, babies & bots (especially the latter)
"Learn to think by yourself, else others will do it for you."

Last edited by Pierre-Marie Baty; 05-03-2004 at 20:59.. Reason: wrong thread
  
Reply With Quote
Re: Steam Update Is Here!
Old
  (#39)
Onno Kreuzinger
aka: memed / Server Admin
 
Onno Kreuzinger's Avatar
 
Status: Offline
Posts: 705
Join Date: Jan 2004
Location: germany
Default Re: Steam Update Is Here! - 06-03-2004

Pierre-Marie did you have time for that metamod no-corpse plugin *g*
now (day t +3) all my mates are back online, we zipped the updated version and copied the cd to everybody. it works like a charm, besides the pain of two days lost *g*


sunny morning view from my balcony:

see our WIKI!
see our filebase!
  
Reply With Quote
Re: Steam Update Is Here!
Old
  (#40)
Pierre-Marie Baty
Roi de France
 
Pierre-Marie Baty's Avatar
 
Status: Offline
Posts: 5,049
Join Date: Nov 2003
Location: 46°43'60N 0°43'0W 0.187A
Default Re: Steam Update Is Here! - 06-03-2004

actually I must confess that I'm unable to make such a plugin because after investigation it appears that the CS corpses are not normal entities, they're part of the player class and are handled specially I was unable to figure out what entity to hide using my PMTools, which simply means that I was looking for something that did not exist. I'm sorry... I really don't know how it is possible to hide a corpse by programming. Are you sure there is no server CVAR in Counter-Strike to hide the corpses or make them fade away ?



RACC home - Bots-United: beer, babies & bots (especially the latter)
"Learn to think by yourself, else others will do it for you."
  
Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
vBulletin Skin developed by: vBStyles.com