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JKBotti The new generation of Half-Life bots by ghost of evilspy HLDMOpposing Force

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Re: jk_botti v1.42 release!
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  (#31)
GordonFreeman
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Thumbs up Re: jk_botti v1.42 release! - 19-06-2011

Great Bot! Kickass bot
Play 5x5x5x5 at gasworks with botskill 1. Very funny and adernaline game!

But there is also an issue for an example of a bot at close range using crowbar but I run away from him and he ran after me with crowbar and I safely shoot him down. How do I remove the bot did not use the crowbar?
  
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Re: jk_botti v1.42 release!
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  (#32)
genmac
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Default Re: jk_botti v1.42 release! - 05-09-2011

Whew it's been 6 years since I last posted although I still visit this cool forum every now and then to check out some bot stuff and now I'm totally impressed with the new HLDM and Op4 bot...the great JK_BOTTI!!! ....it's like it's 2001 onwards again for me hehe playing with this new fresh bot!!!
  
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Re: jk_botti v1.42 release!
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ghost of evilspy
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Default Re: jk_botti v1.42 release! - 22-10-2011

Quote:
Originally Posted by GordonFreeman View Post
Great Bot! Kickass bot
Play 5x5x5x5 at gasworks with botskill 1. Very funny and adernaline game!

But there is also an issue for an example of a bot at close range using crowbar but I run away from him and he ran after me with crowbar and I safely shoot him down. How do I remove the bot did not use the crowbar?
Try following setting in jkbotti config (without "):

"botweapon weapon_crowbar avoid_this_gun 1"
  
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Re: jk_botti v1.42 release!
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Bl@cK
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Depressed Re: jk_botti v1.42 release! - 21-12-2011

Quote:
Cracked stuff is not supported here. Please read the rules!
but i have same "bot combat.cpp line 255 error"...

Last edited by Bl@cK; 21-12-2011 at 10:44..
  
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Re: jk_botti v1.42 release!
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Feel1986
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Default Re: jk_botti v1.42 release! - 17-02-2012

Currently loaded plugins:
description stat pend file vers src load unlod
[ 1] BunnyJump Plugi RUN - bunnyjump_mm_i38 v1.12 ini Start Start
[ 2] dproto_EF RUN - dproto_i386.so v0.9.87 ini Start Never
[ 3] AMX Mod X RUN - amxmodx_mm_i386. v1.8.1.3 ini Start ANY
[ 4] Eye1.2 Metamod RUN - eye_mm_i586.so v1.2 ini Chlvl Chlvl
[ 5] Ham Sandwich RUN - hamsandwich_amxx v1.8.1.3 pl3 ANY ANY
[ 6] FakeMeta RUN - fakemeta_amxx_i3 v1.8.1.3 pl3 ANY ANY
[ 7] Engine RUN - engine_amxx_i386 v1.8.1.3 pl3 ANY ANY
[ 8] Fun RUN - fun_amxx_i386.so v1.8.1.3 pl3 ANY ANY
[ 9] JK_Botti open - jk_botti_mm_i386 v1.42 ini Start ANY
9 plugins, 8 running


why [9] JK_Botti open ??? why not RUN?
  
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Re: jk_botti v1.42 release!
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genmac
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Default Re: jk_botti v1.42 release! - 03-09-2012

Yay I'm botting again just like year LoL!
Really love this bot for hl current version BUT...
it's starting to crash on me now.
It happens when I try to access console and type
jk_botti or whatever command and then it suddenly freezes.
It also freeze when I'm on the menu during play.

So I just binded certain jk_botti commands on the config.cfg
and once in game the bot runs smooth as silk no crashes whatsoever.
  
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Re: jk_botti v1.42 release!
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sparky99
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Default Re: jk_botti v1.42 release! - 04-09-2012

Do you think you could re-release the source code in a Zip or Rar format. Im having trouble opening that attachment on the first page.

TA
  
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Re: jk_botti v1.42 release!
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ghost of evilspy
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Default Re: jk_botti v1.42 release! - 04-09-2012

Does this work:

1. Go to http://gitorious.org/jk_botti/jk_botti/trees/master
2. Click 'download master as tar.gz' on right panel
  
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Re: jk_botti v1.42 release!
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GordonFreeman
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Default Re: jk_botti v1.42 release! - 13-09-2012

what about manual waypointing?
because autowaypoint sometimes confusses the bot, they dont go around the map, they just runs in small rooms. Just port HPB_Bot waypoint menu to jk_botti.
when op4ctf support is made? i maded op4ctf waypoints for hpb_bot, but playing with those bots is too boring - not good at combat. can you just add bot join ctf team and manual waypointing for ctf experience with those bots.
  
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Re: jk_botti v1.42 release!
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genmac
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Default Re: jk_botti v1.42 release! - 14-09-2012

You need to move around the map a lot and let the round ends so the
waypoints gets saved much better.

Maps that are so complicated and has lots of narrow sections really needs good waypoints and jk_botti can't navigate this maps smooth enough they do just jump around back and forth but the great PARABOT can.
Yeah I installed my hl won copy just to play with it again and boy
this bot is good too bad it really wont work on hl steam. Yet jk_botti is bad ass on close engagements/combat really human like reaction almost as good as Jumbot.
  
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