Quote:
Originally Posted by CS1.6
+ Neutral issue: it seems to me that for the bots to follow you, they must be within in your sight. Pretty cooL. At the same time this is responsible that bots very rarely follow you. Users will never know that.
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To follow the user, the bots have to see the player while he is using the command "Follow me" (that can be changed to check also if there is a short distance between user and a bot, but sometimes it can be problematic [if there is a bot behind the wall, but in short distance, he shouldn't follow that user - human wouldn't] - might be hard to code such thing). The bot is following the user for about 30 seconds.
Once the bot sees the enemy - he stops following his "user", too.
Quote:
Originally Posted by CS1.6
Problem: pb_welcomemssg:
- the hud (podbot infos) is shown as soon as users joins server(?)
- the center message (wp creator) is shown when user spawns. (this should have a 5 second delay after player spawn.) [interesting that such a code has existed in podbot. A code that determines a player spawn / player team join. Or is this code new?]
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This is the old podbot code. While it was created by CF, nobody was ever thinking this message may overlap any AMX/ AMXX messages. It was first - so rather AMX/AMX X should put their messages in the right areas do prevent overlap pb messages.