ok i'm gonna do more testing as i downloaded the v5 update a little late. lol didn't see the email notification
one thing i forgot to mention before was when the bots try to jump the gaps, some are easy but others require a speed boost to jump them, if they dont make it some get stuck 'trying' to jump back up lol, if there's 2 or more then they all jump on each other to get out, rather funny that
i have noticed the delay you put in for putting a crate on a capture pad, the only thing with that is that more often than not there's not another crate thats put onto the pad so there's no need to delay, the bot just stood there waiting then after a while finally put the crate on the pad, if a nenemy was around then it would be easy to kill the bot before he puts it on the pad, there still seems to be a prob with cov.ops mainly standing at the crate capture just standing.. i have only ever seen 1 other bot do it and it was a med. cov .ops don't snipe, or is that part of the bot ai you have to tell it where to snipe from? abv. engis don't lay mines yet, f.ops certainly like to spam arty and it doesn't appear to be a random(???) thing, they do like to drop arty at the enemy spawn which is normal for any human player to do.
p.s. quote tomtom 'With 30 minutes the 16 bots don't complete the objectives anyway so you don't have to support the delivers for all 4 stages.'
yeah with the current bot aimskill even on 1 it's hard to complete, i do set the timer to 300 just for this testing, but i think on a normal pub server it might prove interesting...
thats it for now, i'm gonna setup my server with the new v5 and test somemore, i'll post as soon as i can, only a few days 'till christmas so i'll wish you all a merry christmas and a happy new year
DONT try and rush to finish this if it has ti wait 'till new year then so be it
i'll be very busy over christmas with the family..